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With the recent influx of new users - I decided to post a guide to Pump and Dump schemes - what they are, how to avoid them and how to move on from them

TLDR: Following the recent DOGE and XRP situations, and our influx of new users - I have decided to put together a quick guide on what a pump and dump is, how to spot it, how to avoid it, and what to do should you fall for one. This is just my thoughts on the issue and by no means exhaustive. I welcome comments and my biggest recommendation if you fell for one of these schemes is to accept it, address your emotions, seek support - either by those around you or here if you feel more comfortable, then commit to educating yourself.
 

Summary:

A pump and dump scheme is where a group of people pitch a coin (or stock) to other people to spike short term volume, and therefore the price, in order to profit from selling their own supply at the higher price to the newer investors.
 
How to spot a PnD:
  Tips to avoid - see below but the main two for me are:
 
 

What is a Pump and Dump scheme?

  A Pump and Dump scheme (PnD from here on in), is where an investor, or group of investors promote a coin they already hold (or are purchasing) in order to cause positive sentiment and the price to rise. At this point these investors will then sell their coins to the newer investors, causing the price to crash and leave the people who fell for the PnD with a large potential loss, or coins which are now worth a lot less than the price they paid for them.
These are not new and were traditionally done via phone call. If you have watched the Wolf of Wall Street, or similar films about penny stocks, you have seen this stuff in action. If you are buying, you are the retail investor who gets taken for a ride.
With the recent influx of new users to this site, and following the PnD schemes surrounding Doge and XRP, lets take a look at how to spot a PnD scheme
 

How to spot a PnD scheme?

 
  • Promises of huge gains, in a short amount of time. If it sounds too good to be true, it is. In crypto (and stocks) if someone is talking to you about something, they are selling you their position. If it is positive - they likely own it, if it negative - they either want prices to fall or they hold a competitor. Ask yourself, why someone would be going out their way to tell you something is a once in a lifetime opportunity? If it was, they would be keeping it secret and accumulating themselves. These people are salesman, and you are the one buying the bullshit
  • Linked to the above there is often a time element - 'get in quick, or you will miss it', they are relying on your impulsive decision making to jump in - they are manipulating you to over ride the logical part of your brain which makes decisions based on information and context
  • There is no discussion of any potential risks or downsides, and you are removed from groups or harassed for asking basic questions - this is a hive mind at work, and you are being censored from raising any concern or legitimate question.
  • There may be reference to 'how this time is different', or it plays on recent successes which are in no way comparable - e.g Game Stop - anyone who paused for a second would realise why not only was financially the short squeeze on GME completely different, but also the moral stand point was too. XRP, for example, is a centralised system which enriches the founders beyond belief. Yet these groups tried to ride the sentiment of GME to convince others to join - as a show of rebellion and alliance.
  • Social media storms are cooked up, it seems like out of nowhere this is all anyone can talk about - when has this ever proven a successful decision? Once everyone is talking about it, you are already too late. You may not lose money, if you are lucky, but you are still the one being duped. Again this is feeding on emotion and Fear of Missing Out. There will be groups created and ran by mods who run them like cults - no talk of anything but price going up is accepted.
  • There is a time or plan attached - e.g. Pump and Hold at 8:30. For the love of god, if this is the case, sell before then. All the leaders of these groups will have done. All of these public announcements are done again to create legitimacy and make you feel at ease - as a collective.
  • Generally any concept of 'we are in this together', coming from a group trying to actively push up the price of something short term = PnD. You are not in this together, markets are competitive - they are survival of the fittest whether you like it or not. They want your money, when you listen to them - you are basically offering to hand it over. People invest to make money, especially when the entire premise is pushing a price up to get rich. They do not want what is good for you, they are using you and they will take your money if you allow them to. They are telling you, because you are the opportunity - not the coin.
  • Be aware, people telling you to hold and buy more, are using you. They want you to push the price back up so they can sell. If you are in these groups - on social media, be aware you may be talking to bots, or at the least people who are trying to dump on you. When it drops, get out.
 
 

How to avoid PnDs in future

 
  • 'Why are they telling me this?' - this is the first and main question to ask yourself. What does the person sharing the information have to gain from telling me? In this case - you invest and push the price up, allowing them to make greater profit. Understand why they would be sharing details with you - if it such a great thing, why are they sharing it?
  • if it is a friend telling you, ask for more information - why it is doing well, what the plan is etc - if they can't explain it properly, this is a big red flag and they likely have fallen for it too.
  • Look out for how someone talks to you about it - is it emotionally driven, does it make you excited? scared to miss out? - This is exactly when you need to step back, breathe and ask yourself if you are thinking correctly. Emotional decision making is not a good thing here, and then ask if they are intentionally trying to get an emotional reaction out of you? (see the above - FOMO, get rich quick etc)
  • Is there any room for nuance? Are you able to discuss the potential cons or risk? If you are laughed at, or harassed, others are told to ignore you (he won't be getting rich, weak hands, pathetic seller) - this is a huge sign that you are investing in something where no other thoughts are allowed. The reason for this, once you are out the bubble - logic returns and you see the smoke and mirrors for what they are. PnD groups work like a cult, only one form of thinking is allowed, everything else is censored.
  • Did this come out of nowhere, do I even know anything about this? If you don't know anything about it, except it makes money, don't invest in it. This is a terrible decision for two reasons. Firstly, and most obviously, you have asymmetric information - you have no idea why and what you are buying, therefore can't make an informed decision - only an emotional one. Equally, this kind of thing pushes panicked, emotional selling. When you don't know fundamental reasons why you invest in something, when the price dips you will sell. Why? because when your brain asks you the question 'shit it is dropping, what do we do?!' - your logical brain won't have an answer, because you never gave it the information to form one. This second part is more relevant to regular investments, not PnDs of course, but is worth bearing in mind before you invest in anything.
  • Was the coin relatively stagnant, or has it dipped recently? PnDs typically target coins which haven't moved much recently, or have lower trading volume, this allows for a much easier spiking of the price due to a small change in demand equalling a big change in price. If you look at the charts and it was doing nothing until this big flurry of activity - you are being taken for a ride.
  • Look for the news, if it is pumping, don't listen to people inside the group - search for reasons why something is pumping. If you can't find anything of value, there probably isn't anything, and you are gambling on emotional decisions.
  • The opportunity finds you, you don't find the opportunity. Getting rich off 'undervalued' coins, or finding a hidden gem is not easy. They are hidden for a reason. If someone is coming to you with this, remember they are selling. You are buying.
  • If someone does approach you, talk to someone else outside of the bubble - find another group e.g. CC, or other investors - talk to them, get outside perspective before investing.
  • look for examples of populist sentiment. Do you hear things about an other? - e.g. haters, those missing out who are jealous. Are you made to feel like you are part of a special group? The ones with insider information? This is a lie, it is very very common manipulation within populist movements, cults etc - to create a narrative of an other to entrench tribalism within the group. This is done to make you switch your brain off, to rule on emotion.
  • is there a recent comparable story that was successful? e.g. GME (yes this isn't the same at all in reality, but the story being sold is - or at least plays on the hype of GME). If there is, you are being played. The real opportunity, just like the hidden gem, is the first one. When people tell you this is happening again, they are simply using the positive news from one case and applying it to their own - often because it lacks any actual, real, tangible reason for succeeding or being a good investment.
 
 

I fell for a PnD, what next?

 
Have you sold yet - No? Are you in profit? Sell. Whilst you still can. Greed will tell you not to, and perhaps you can eek out a little more money. But you are gambling, and gambling extremely high risk against people trying to take all your money.
 
Yes, you have sold. Did you make a profit? Yes - great. You are still a an idiot, just a lucky one. Tell yourself that. There is a difference between opportunist traders taking advantage of PnDs and someone getting lucky and getting out before it collapses. Do not confuse the two. The first group know what they are doing (and they may still lose, but they are aware of the real risk). You are fucking lucky. Don't do it again. So count your blessings, go through the same process of learning about PnDs and begin to understand why you fell for it, how to avoid it in future and realise you are up - you won. Don't go back in, you are asking to lose.
 
Yes you have sold? Did you make profit? No? Ok, this is normal - 90% + of people doing this will end up in the same situation.
 
  • Recognise and accept your mistake. Do not feel ashamed of it, it is ok. You were played, it happens to all of us in our lives at some point.
  • Step away from whatever device you used to invest. DO NOT ATTEMPT TO WIN IT BACK RIGHT AWAY. You will most likely make things worse, investing again on emotions - even worse emotions now, shame, anger, disbelief.
  • Talk to the important people in your life if you feel comfortable, if not, come here or to other anonymous groups for support. It is important to share what happened, to vent emotionally whatever it is you feel.
  • Realise it is only money, even if gambled way more than you should have done, long term you will get out of this. Focus on other areas of your life for the time being - emotional investment, fulfilment and development - seek out things which may centre to your emotions again, whatever that may be - getting out in nature, cooking, reading, adrenaline sports - whatever the shit you need, do it.
  • Consider who, if anyone needs to know. Did you borrow from you and your wife's joint account? Accept a loan from a mate? These people need to know the truth. Do not hide it and hope to win it back. Tell the truth. They deserve it.
  • Do not repeat the same actions, if you want to win long term from this - you need a different approach. Step away from the high stakes casino and figure out long term strategies to make money.
  • Learn to diversify and manage risk. You are taking a huge gamble going all in on something - even if it isn't a scam, you need to protect yourself through diversifying your investments. Get rich quick schemes are the fastest way to lose money.
  • Educate yourself on these behaviours - I would recommend 'Thinking Fast and Slow' by Daniel Kahnemann as a personal favourite. This book helps to look at and address the biases that make up our emotional decision making, and learn how to recognise these and instead 'think slow'. You won't regret reading it.
submitted by Anhowa123 to CryptoCurrency [link] [comments]

Rough Night at The Running Bear Casino (PAGE 2 of 2)

PAGE 2 of 2
**** * ****
Hussein nudged his brother Iqbal and aimed his chin toward the bar. “Look, a fat, stupid American has finally managed some success.”
Iqbal smirked, “It is the only way the infidels can succeed. They have no education and no skills to do anything useful. They don’t even worship their own God anymore, only money and fame. They will soon learn better…”
The brothers were out enjoying a night of revelry, with a few more planned when they reached the city. The celebrations were a last reward before they fulfilled their mission and achieved True Paradise through martyrdom. Hussein was superstitious and hoped to find success at gambling before they took the great risk that if successful, would help to sustain their cause. They’d grown up in this land of debauchery and foolishness but had been taught from the first to honor their own Beliefs and culture above anything the Americans professed.
Hussein was on roll number five of what he intended to be a short run. He wished to win five times for the Five Pillars of Islam, the name of his cell in the latest great Jihad. He blew on the dice and tossed. The small cubes bounced against the back side of the pit and tumbled end over end as he watched breathlessly. “Another ten!” the barker called. And pushed the winnings toward Hussein. He placed a minimum bet and rolled once more. He had already left the table before the barker called, “Snakeyes! Next roller please.”
He held up his chips triumphantly, “Iqbal, more money from roll number five! I kept the bet in place for five rolls, I left only the minimum for the last roll, it is a Sign! We are fated to succeed. We will meet the others tomorrow, go over the plan, and then have a few last nights to revel in this world…”
Iqbal patted his brother on the shoulder, “There is something I would like more than winning chips. He nodded toward the bar and the attractive and sinuous young local who worked behind it, steadily polishing glasses.
Hussein watched for a moment, unsure whether his brother meant the alcoholic drinks that had been forbidden until now or the woman. Knowing Iqbal, he assumed both. “As you wish brother. Take your mortal enjoyments while you can. She looks a little sullen though, frown, lowered brows, I like the happy ones.”
Iqbal’s serpent-like smile widened, “She will look better when I have freed her from the miseries of the uncircumcised. She will enjoy a real man. Who knows? Maybe I will convert her so that we can meet again in Paradise.” With that, he surged away from his brother and slithered up to the bar opposite the young First Nations maid. “Good evening, I noticed that you do not have many customers at the bar. It seems odd that so beautiful a creature as yourself would not attract more company.”
The woman ignored him, intently focused on her task. He tried again, “Perhaps I must order a drink to remain at the bar? If so, a gin and tonic if you please.”
She continued to polish the glass. He leaned forward, “Did you hear me?” he inquired in an annoyed tone. “Perhaps you have no business because you are surly and unhelpful.”
She looked at him and delivered a smirk that appeared to be far more evil than anything he could ever hope to muster, despite his thin, reptilian lips and predatory mind, “We don’t want customers to linger at the bar, getting drunk and building from misery to anger over their losses. We want them playing… and losing.” She leaned toward him and glared into his own eyes that he normally considered flinty and daunting. “You know about losing, don’t you?”
Hussein noted that the large man at the end of the bar in the “Security” shirt had begun stumping toward them. “Iqbal, perhaps it is time to go look for other entertainment.”
Iqbal ignored him, he was trapped in the serpent’s gaze, like a mouse dropped into a snake’s tank to be devoured while its owner watched with perverse interest. Hussein reached for his brother to tug at his arm but never got the chance. The big security officer seized his hand, drew it to his too wide chest and turned. The weight of the man drew him away from his brother and caused him to spin around so that he ended up facing the goon with his brother beyond the man and in the clutches of the Serpent Woman. The ham-fisted gargantuan continued to twist the hand he gripped until the pressure caused Hussein sever pain. He grunted and bent into the angle of his wrist to relieve the distress. He found himself bent forward and looking up desperately toward the man’s face.
The security staffer smiled, his square, blunt teeth showing dark behind an almost lipless mouth. His wide back and chest, covered in body armor under his shirt made him appear like a monster-sized… Turtle. Hussein felt himself lifted and placed behind the bar. His brother soon slithered over the top and fell to the floor beside him, smiling beatifically. Hussein opened his mouth to scream for help, but a large, blunt fist crashed into the side of his head and he saw stars… seven of them, like the Holy... The fist descended once more, and he saw only darkness.
**** * ****
Fr. Danilo Bayani was immensely enjoying his latest trip to the continental USA. He had visited Hawaii many years ago, and New York City more recently, but this was his first tour of the grand landbound spaces that this country offered. He’d managed to roam so far from his origins in Manila. Now, in his twilight years, he longed to see what he could of God’s Green Earth. All on the payroll of The Vatican while they cleanse the records of those hateful… allegations. The bitter thoughts raced across his mind. Of course he was a sinner, he was only mortal. He’d been expiated of those sins and had paid an enormous price to continue serving in his capacity as a parish priest. He forced his mind to return to the moment and more enjoyable pursuits.
He noted the hirsute and similar appearing pair of men who had gone to the bar and wondered why the Security officer approached them, but his attention was called once more to the round of Texas Hold’em and his table mates. When he again had a moment to look, no one was at the bar, in front or behind… curious, he thought, but he quickly refocused his attention on the fascinating new game he was in the process of learning. He was familiar with Poker, so it wasn’t difficult to learn. He liked the high level of interaction that this version of the old game allowed. He’d done well, certainly gained enough to fund extracurricular activities during the rest of his current sabbatical.
He’d been disturbed by the overall atmosphere of this place when he’d arrived. He did not care for the numerous paintings and sculptures of Ancient Native Deities and Spirits. They seemed to be mostly images of the Dark Beings of various Tribal cultures. He loved to study diverse cultures, but this place was an amalgamation of cultures, built for mutual support by several Tribes in the region. Much of the artwork was schlocky and clearly intended to cater to the garish and sordid tastes of the vapid gambling set. Some part of him did not feel… welcome, as though he had intruded on some private Place, set aside for Other Gods.
He shook off the depressing musings… There are NO Other Gods, he reassured himself. He soon stepped away from the table to take care of personal needs and to decide what he should do with the rest of his night. Perhaps he would visit the White Dove Restaurant & Ballroom on the other side of the hotel lobby from the casino. It boasted a good reputation according to online reviews, even though it was a simple buffet style with a dance floor to one side. He liked the name, it was… peaceful he decided.
He soon had a selection of food piled onto a plate and was seated near the dance floor. The place was sparsely occupied, so his hopes of being able to watch dancers as he ate were dashed. Still, the food was good enough. A little bland, but that was necessary in a place that acted as a crossroads of cultures. There was a spice table at the end of the primary row of entrees. He’d helped himself, yet nothing seemed to attach to his taste buds. The combination of eating nearly alone, having no one with energy around him, and the tasteless food soon had him growing restless. He finished up his repast and left the table to go out to the final section of the complex he had not visited, the River Overlook.
As he passed the table nearest the entrance, he saw a stout man in a rumpled sport coat, who glared daggers at him, eyes focused on his crucifix, the only outward sign of his profession. The man appeared to be so hostile, that he paused for a moment to determine whether he’d done anything to offend the fellow. “Excuse me sir, have I offended you in some way?”
The man looked startled. He was apparently unused to being confronted about his demeanor or behavior. He scowled, “Don’t like that thing you have around your neck. You Catholics are all Hell-bound. No concept of righteousness. Not that you’d understand, you people don’t even read The Book. You listen to your priests and pope and disregard The Word. All the kneeling and ritual prayers in the world won’t save you in the end. Go back to your idols and beads and leave me alone to seek Heaven.”
Fr. Bayani was startled by the vehemence with which the man spoke. He hadn’t been attacked directly for his Faith in years. “Sir, I’m not sure what Religion you practice, but I am a man of God, a consecrated priest of the Holy Church. I assure you that I understand more than most, if not as much as I would like. I meant no harm and wish you a peaceful night.”
With that, he started to walk past the man, but the man rose from his table and pointed his finger, “Your pope is the Anti-Christ, and your Church is a place of Satan! Look to the Bible for your salvation before it’s too late.”
Fr. Bayani increased his pace and continued on his journey to the River Overlook. He would need the peace and tranquility that nature and the sound of flowing water would provide to settle his roiling mind.
**** * ****
Pastor Bill resumed his seat and shook his head, “Fool, doesn’t know that he’s risking his soul, courting Damnation.” He’d had a bad run at the tables over at the casino. His Denomination frowned on games of chance, but he had needed the money. One of his congregation had come up pregnant and they had to get it resolved before the three-month deadline for abortions. He knew that if his wife found out about Carmen, then she would divorce him. He was here to break every major rule that he professed to hold dear each week. His plan for quick money had failed, so he’d visited the bar. Now he hoped that eating would guide him back to sobriety. He had to think of another plan.
Seeing that… priest had annoyed him. Had he not been inebriated, he would never have said what he did, nor stared so rudely in the first place. Yet he wanted someone on whom to vent the anger he felt, that arose from fear and he’d always disliked the papists. If his wife divorced him, if the scandal involving the woman who cleaned the church all week and then occupied the back pew every Sunday ever broke; he would lose his ministry, his livelihood. His degree in Theology would be worthless. He might be able to get a job teaching, at some secular school, but most would not hire fervent Christians like himself.
He stared dejectedly at his plate of food that had contained more spice and flavors than he liked, a shadow passed in his periphery. It was low-slung and blurred just a bit as it loped along the wall. He thought he heard an odd laugh, somewhere between human and… canine? Maybe a little like a hyena might sound, or so he imagined. There was a manic quality to the laughter. A jest that was on him so that only the other Entity knew what it was. It was the wicked laughter of children at play, who’d decided to target a fat kid with glasses. A kid whose parents had been abusive addicts but who later “got right” through religious-based recovery programs. Their faith had led him to his own, but he’d never really lost those early traumas of being unaccepted by his peers and being beaten by people who later professed faith above all.
A mocking whine, definitely doggish, his now sobering consciousness informed him. Something was making fun of him, teasing him from the shadows. He looked around for staff members or other customers but found himself alone. The dining area and the dance floor were deserted. It was odd, there was almost always someone at the buffet service tables. He looked over to the kitchen doors in hopes that one of the employees would burst through with a fresh serving of chicken wings or whatever tray had been emptied. He saw dark figures move past the clouded round windows on the swinging doors and temporarily occlude the bright kitchen lights within, but they were indistinct blobs, and appeared to be focused on tasks of their own choosing rather than service of his needs.
He stood and realized that he was more intoxicated than he’d realized. He immediately resumed his seat and bent forward to regain his balance and bearings… and to swallow his rising gorge. When he sat up again, a dark, shaggy form perched in the chair across from him. The figure was no more than a silhouette, a raggedly hewn shadow. Yet there were eyes. Sinister golden gleams appeared and blinked at him. He heard a heavy, panting sort of breathing and a gust of foul-smelling carnivore breath assaulted his olfactory senses. “Who? Er, what are you doing at my table?” he asked in a mushy, confused manner. Still fighting off waves of nausea.
He could not see it very well in the poorly illuminated dining room, but his impression was that the... Being… smiled at him: a gaping, lolling smile, with a tongue dangling out to one side and sharp canines gleaming. “I thought I would check on you my righteous friend. You seem to be upset, unhappy. You nipped and barked at that other person who shares your Faith. I thought perhaps there was a deeper concern preying on your conscience?”
Pastor Bill had to force himself to think through what this… person? Had said to him. Likely some hippie-dippy weirdo. “That guy was a Catholic priest, we’re nowhere near the same Religion.”
Once more he heard the chortling laughter that was now very clear, “I’m sure you think it’s different. Those of his specific religion, came to these lands many years ago. They were the first of you Christians to arrive. The rest have been simple variations on a theme. The problems began, when your co-religionists assumed that only your God exists; that all of the local Gods and Spirits were instead Demons and Dark Powers. Instead of trying to show that yours is a better Way, you Christians insisted that yours is the only Way. You’ve forgotten that in Ancient Times, people held True to Deities who were attached to local communities or to the land and features around them; geographically and ethnically relevant. You have gone from subsuming and incorporating Older Gods as Angels and Saints, to Demonizing Them, and now in your hubris, to denying Them altogether.” He shook His head. “Too bad really, it creates an Adversarial relationship.” He chuckled at some joke that Pastor Bill was still too drunk to comprehend.
Pastor Bill had grown increasingly fearful as the Voice intoned Its Philosophies. He wanted to refute that Voice, to deny Its very Existence. Yet he feared Its Wrath more than anything he’d ever feared, even the Fires of Hell. Instead of making a stand and arguing his faith, he staggered to his feet and ran, stumbled, blindly toward the kitchen and the pale, ghostly figures within. Surely someone within would save him! The sardonic laughter chortled after him and chased him into the too bright lights, descending into the yips and howls of Coyote even as the doors swung shut behind him. He looked around at the glowing white figures who halted in their various progresses to stare at him. Their eyes! There were none, just empty sockets, faces slack, with gaping, lamprey maws. He heard a new sound as they swarmed him… his own forlorn screams of ultimate agony.
**** * ****
Fr. Bayani stood out on the River Overlook platform and enjoyed the solitude that had so recently left him restless. There were plenty of noises out across the flowing torrent: the water itself, as it passed over hidden objects, fish as they leapt from its embrace to kiss the night air, frogs and insects, and the warbling, mournful sounds of a loon, and the soft sigh of the wind as it passed through the verdant landscape. This is much more peaceful than the White Dove he thought. He had some trouble shaking off ruminations on the verbal assault from the strange, possibly drunken man in the restaurant. He decided that he would pray for the man, that he would one day soon find The True Faith. Sometimes that was all one could do for the short-sighted.
He heard a deep, coughing hiss out in the dark. He was startled but quickly realized that it was an American Alligator, cousin to creatures he had observed in many places around the planet. He was truly content, at one with Nature in all Her Gloryin all the natural splendor of Creation! he immediately corrected himself. A sound impinged on his senses as it slowly rose and obscured the others… it was a lapping sound at first, more like ocean waves on a beach than the banks of a river. Waves, at cross purposes to the flow of the river, slapped at the base of the platform. Soon they sounds evolved into splashes, as if something very large approached the River Overlook platform. He leaned over the rail to have a closer look. Perhaps it was a large water creature or a boat… maybe a ‘gator as the locals called the big reptiles.
He peered down at the dim rippling surface below. At first, he was unable to discern anything but small reflections on the water as it swirled and lapped; then from below the surface, he spotted an eye, a too large eye! It glowed from within with a sickly luminescence akin to that produced by deep growing fungi. As he stared in horror, he saw a mouth gape below the eye, and enormous frog-like opening with no teeth but serrated lips, like some monstrous catfish. As he stared, too much in shock to act, he suddenly felt his body wrapped in strong, leprous flesh and he quickly lost his ability to breathe. The last sight he saw before he plunged over the safety rail was the thin, grey, first light of dawn.
**** * ****
Chief Harry Whitehorse gazed around at his fellow chiefs and Shamans from various local Tribes, “So, are The Dark Ones satisfied once again? Have They sated their appetites on strangers so that our peoples will be safe for another year?”
Affirmative rumbles muttered around the conference room. Red Wolf, a Shaman, spoke from near the back row, “They are not only satisfied but Coyote assures us that the prey people will not be linked with our premises or business operations.”
Most of the fresh mutters sounded pleased, but old Harry had to ask, “Can we trust Him?
Chortling laughter sounded throughout the conference room and ascended into thunderous yips and howls of hysterical glee.
submitted by BearLair64 to DrCreepensVault [link] [comments]

This game is a masterpiece. (long post)

I love this game so much. I have been paying for this game for 5-7 years and my opinion has never changed. Everything is just so good. I am not going to put a section about side quests because I cover a few side quests in a few sections. I will briefly cover the main parts of the base game. ( maybe I will make a post covering the amazing DLC) SPOILERS AHEAD. I apologize in advance for tangents, grammatical and spelling issues.
TLDR at the bottom
START/TUTORIAL
The way NV starts is a pretty good. It teaches you about the aspects of the game in the small town of Goodsprings. In "Ghost Town Gunfight", the game teaches you about skill checks. To convince Chet to help you pass a barter check, to convince Easy Pete, you pass an explosive check, Trudy requires a speech check, and Doc Mitchell requires a medicine check if you choose to do "Run Goodsprings Run". It also teaches you about the reputation with the two quests I just mentioned. If you help the Powder Gangers, they will like you, at the cost of wiping out Goodsprings, and if you choose to help the town, the Powder Gang hates you, but Goodsprings likes you.

MORALITY
Morality is not black and white in NV for the most part. For example, in the quest "The White Wash", you are asked to investigate the case of NCR Corporal White, a soldier who went missing. You face a dilemma at the end when you find out that a Follower Of The Apocalypse is taking water from the NCR to give to the people of Westside who really need it. He tells you that he killed White to hide the secret about the water, and he feels bad about it. So you have to choose what you think is the best option, do you (A) tell the NCR that their water is being stolen so they can use it, or (B) do you keep the secret at the cost of some NCR working peoples livelihoods? There is no clear good or clear bad, it's all grey. Of course there are some obviously evil people in NV like the Fiends, especially Cook-Cook. But there is a lot, and I mean a LOT of grey.

MINOR FACTIONS
The minor factions are really great in NV. You obviously have the Brotherhood of Steel, the tech hoarders themselves. But there are also other small factions, like the Followers of The Apocalypse. They are a group of scientists and doctors whose purpose is to help people (I believe they debuted in the original Fallout. Can't remember if it was the first or second one.) You also have the Great Khans, a group of nomads who are modeled after the Mongolians. They raid, take chems, sell chems, and kill anyone who gets in their way. But as I said earlier, the morality is not black and white. The Khans hate the NCR because of the Bitter Springs Massacre, an incident in which the NCR slaughtered Khan women, elders, and children. There is also the Boomers. The Boomers are a group of former vault dwellers who stay at Nellis Airforce base and shoot at any outsiders. This is because they do not trust them, but you can help them to prove that outsiders are not as bad as they think. The last minor factions I will cover are the Families of the Strip. The Omertas are an old school mafia inspired group that run the Gomorrah casino. They have shady business that ranges from abusing the prostitutes to killing everyone in the Strip for Caesar's Legion. The White Gloves are a society of people who see themselves as above everyone else in class. They run the Ultra Luxe casino. But there are a handful in the society who want to bring back their old tribal tradition of cannibalism. The Chairmen run the Tops casino and they are the "coolest" family. They use old school slang and are the most laid back family.

Companions
The companions are great. Although I want to cover every single detail about every companion, I will limit myself to brief explanations on my 2 favorite companions (I love the other but do not have the time to cover them) and why I like them.
I will cover Arcade Gannon first. I love Arcade so much as a character. He is a Follower of The Apocolypse and he has an interesting origin and great writing. He has an intense hatred for Caesar's Legion. You trigger his personal quest by siding with anyone but the Legion (and maybe House. I have never tried siding with House while Arcade was in my company). He pulls you aside at certain places and, depending on how you reply, makes him like, or dislike you more. When you reach max affinity, he pulls you aside and reveals his story. He was born in the Enclave and he wants you to reunite the remnants that he knows to fight against the Legion at Hoover Dam. You can tell Arcade to stay in Freeside as a doctor to help people in the aftermath of the battle or you can tell him to fight with the remnants. If you tell him to stay in Freeside, he will give you his fathers Enclave tesla armor. If you tell him to fight, he will wear the armor at the battle for the dam. You will be rewarded with power armor training and remnants power armor. This will affect (effect?) his fate in the ending slides.
The other companion I will cover is Boone. He is former NCR First Recon sniper who participated in the Bitter Springs Massacre that I mentioned earlier. You meet him in Novac and he asks you to find the person who sold his wife into slavery. You can either find who did it or you can make him kill a random person of your choice. By doing things he like and asking him about his past, Boone will open up about the Massacre and you can take him to Bitter Springs. After killing Many Legion bois, you can tell Boone to let go of the past and he will finally move on, or you can tell him to become vengeful and more aggressive. This will affect(effect?) his fate in the ending slides.

MAIN QUEST LINE SUMMARY
To keep this very short, the main plot is to decide who should win the second battle for the Hoover Dam. Your choices are the NCR, Caesar's Legion, Mr. House, an independent Vegas with the help of Yes Man.

THE NCR
The New California Republic is a, well, a republic whose goal is to recreate the government of the old world, like the U.S government. It is a bureaucracy and has the positives and negatives of one. The characters in the NCR are diverse and very well written. Like how Colonel Hsu is a sensible and calm man who can resolve violent situations, as seen in the "Kings Gambit" quest where if you go to Hsu, he offers Freeside extra food and water to stop the violence. But in the same quest, you can tell Colonel Moore about the Freeside situation. Moore is a no nonsense lady who will not hesitate to fight violence with violence, which is what happens if you tell her about the Freeside situation. She sends a squad of soldiers and you to the Kings school to give the King an ultimatum. In conclusion, the NCR is an army that wishes to use the governing methods of old world America. But they also have the flaws of that system, like corruption.

CAESAR'S LEGION
Caesar's Legion is more than a faux Roman Empire. Caesar is a man who is educated on the old world, on old world government and was even an NCR citizen and Follower of The Apocolypse. Caesar thinks that the best way to lead is through dictator control. He tells you this when you ask him about President Aaron Kimball. He says that democracy slows down progress. He actually has an amount of respect for Kimball. The Legion is made up of 86 tribes that Caesar has conquered. These tribals are stripped of their identity and are indoctrinated into essentially worshipping Caesar as a living deity, as Arcade Gannon said. The legion does not believe in modern medicine. They only use "natural" sources of healing like powder. Which is not great when (plot twist) you find out about Caesar's brain tumor. Lets talk about how women are used in the Legion. Woman are used as slaves and mates for the men. When tribes are conquered, the women are forced into slavery, while the boys and young men are made into Legion soldiers. The Legion see's women as less than men. The men are trained to fear their leaders rather than their enemies, because if they fail, they are killed, like what Caesar attempted to do to Joshua Graham when the Legion lost the First Battle for Hoover Dam. The Legate Lanius, who probably has the best voice in the game, is a figure of fear. He kills anyone that gets in his way and has been a full member of the Legion since he was a child. Caesar says that Lanius has no care for the men of the legion. In conclusion, the Legion is a slaver group that is led by an educated warlord who has interesting philosophies.

MR. HOUSE
Robert Edwin House is the founder of RobCo, the company responsible for many of creations in Fallout including the Pip Boy. He predicted the Great War and prepared to survive it, through weird means. The platinum Chip was running late for delivery while the Great War started, so House did not get it. House is very interesting. He is very smart, yet makes very risky gambles, like trusting you (a stranger) in not destroying his secret army of robots. He single handedly saved Vegas from the war and built it up again. He wants you to help him fulfill his wishes for the future. He thinks he deserves the Dam because of what he can do for Vegas. His plan is to remove the Legion and lower the influence of the NCR in the Mojave so that he can bring back the glory of pre war Las Vegas. As another redditor said on the fallout subreddit, House seems to be the only one with long term plans for the future, whether they are good or bad is your opinion. In conclusion, Mr. House is an ambitious man with ambitious plans for Vegas and the Mojave. He is very confident in himself and his ability to predict the outcome of situations.


YES MAN/ INDEPENDANCE
This is going to be the shortest description. Benny had help reprogramming a securitron to help with anything, most notably taking over Vegas. You choose what factions you like and which ones you do not like and you kick both the Legion and the NCR out of the Mojave wasteland to establish independence.
FREEDOM AND DETAIL
This game is a game where you have complete freedom. You don't like Caesar, go ahead and kill him. There's no quest to do it, but you can still do it. You can kill anyone you want and you can make many decisions that impact the world. If you allow the NCR train to blow up, or if you do it yourself with the Legion, people will talk about it. I made a post showing Legate Lanius's reaction to you confronting him while wearing Legion faction armor. Obsidian has done such an amazing job putting so much detail in this game. Another example of detail is wiping out Camp Forlorn Hope. The NCR will talk about that if you do it then talk to the troopers. There are more examples of this that you will see during your own gameplay.

THE WORLD

The games world is so good. The world is great, especially from a 2010 game. The locations are great. The unmarked spots like the Sarsaparilla sign where the Lonesome Drifter is are pretty cool. The spot where you find a dead person with remnants power armor is a pleasant surprise if you just find while exploring. I also feel very immersed in the world when I'm just walking around and see a legion patrolling or NCR patrolling.
SOURCES
https://www.reddit.com/Fallout/comments/3izps8/lets_talk_about_why_mr_house_is_the_best_option/
https://fallout.fandom.com/wiki/Caesar
https://www.reddit.com/falloutnewvegas/comments/klc6ff/in_my_near_57_years_of_playing_this_game_this_is/
A few Oxhorn videos

TLDR: I love Fallout: New Vegas.
submitted by thepenismonke to falloutnewvegas [link] [comments]

[Let's build] d100 events caused by magical manifestations/creatures/beings that happen in a Modern City.

Hey everyone! I'm trying to put together a game where my players will be apart of an organization that protects the human world (or really just the city they'll be playing in) from otherworldly/magical/etc. threats. The city seems to be a focal point for strange occurrences, magical creatures and beings, portals, etc. If anyone remembers Special Unit 2 from the early 00's, it's like that. (Man I loved that show.) And this is the map I'm using, just changing the name but the layout and places of interest are mostly staying the same.
Edit: Wow! Thanks guys! Totally didn't expect this to get as many as it did, this is a wealth of sidequests. Thank you so much! If you want to check out SU2 I'm pretty sure there are some episodes on YouTube. Its heavy on the cheese and it'll be really dated by today's standards but it was a good time.
  1. A connection to the Feywild has happened in one of the city parks. An elf finds his way through and finds it entertaining to enlarge small animals.
  2. Thieves have stolen an artifact from the history museum, reanimating a mummy in one of the exhibits.
  3. An unusual amount of sharks have been seen near the docks. Boats are being attacked by Sahuagin raiders.
  4. A surge of chaotic magic bursts and causes the creation of multiple Mephits. (Depending on location)
  5. An edgy teen visits a graveyard to perform a necromantic ritual. He doesnt know that the "spell book" he has actually contains an incantation that raises several undead and is now in over his head.
  6. A dead body found, torn apart, all signs point to someone summoning a low level demon and using it as the murder weapon.
  7. Somebody figured out how to brew love potions and now they are selling them on the streets.
  8. A portal to the elemental plane of water opened in the city's water supply. Now wild water elementals are pouring out of showers, sinks, and fountains.
  9. A skyscraper acquires an elemental spirit. The movements start off so subtle that they could be mistaken for the wind, but they become stranger and stronger with each passing day.
  10. Zoo animals begin take on dire traits and break out their enclosures.
  11. Goodberries become an invasive plant through runners, never flower, never fruit, just keep branching out.
  12. Turns out the royal family were lizardfolk.
  13. An a little person (Halfling arcane trickster) is hitting up all the casinos.
  14. A cleric poses as the second coming of christ, oh he also caused covid 19.
  15. An artificer constructing his own personal army of modrons.
  16. Strange events in a swimming pool, several people have died by drowning (Water Weirds).
  17. Rust monster moves into a construction site, eats and rusts the supports and the workers equipment.
  18. The Native American Thunderbird is finally spotted, its a Roc.
  19. Boogey man sighted by many families. An Oni is skulking between houses, looking for something or someone.
  20. Monsters take up residence in an abandoned circus. Medusa in the house of mirrors. Rakshasa tending to tigers. An ogre in the strongman tent. A hag in the psychics caravan.
  21. Kraken spotted near the mariana trench.
  22. Running of the bull - a famous giant bull statue is turned into a gorgon and roams the streets.
  23. A wizard has become a modern day frankenstein, constructing a flesh golem.
  24. The gargoyles of a famous landmark come to life at night.
  25. Duergar have been building tunnels in the underground and taking the tracks to increase their metal stores.
  26. A dryad protects a park after witnessing too many people littering in its home.
  27. A young shadow dragon takes offense at all the lights at night, ruining it's stealth and plans.
  28. Barlgura takes a woman hostage and climbs to the top of a skyscraper.
  29. A Bulette is reaking havoc on a nearby junction. The cars are disturbing its young.
  30. Some jackass decided to magically enlarge a chicken so he can have bigger drumsticks. The spell worked, in fact it worked too well. The chicken's the size of an allosaurus and is rampaging down town!
  31. The low income tenement housing is a blaze and the fire departments are having a terrible time putting out the flames ... largely due to the presence of an accidentally summoned fire elemental. Thankfully the elemental will return to the Plane of Fire in an hour when the spell ends.
  32. A real live dinosaur walks through the screen at a viewing of Jurassic Park.
  33. A few real zombies turn up in the middle of a walking dead (costume party / filming / LARP).
  34. A group of adventurers walk through a portal. They end up attacking a group of larpers.
  35. Dinosaur skeleton at a museum animates.
  36. Men are disappearing around the (canals, docks, river, etc). Mermaids are luring them into the water.
  37. Giant rats in someone's basement.
  38. Terracotta soldiers at a museum animate.
  39. Statues around the city have begun animating seemingly at random.
  40. A group of pixies has developed a fascination with cars and keep stealing parts from them.
  41. 3 people have gone missing on the 39th floor of the Enigma Enterprises office on 11th street. The building is only 35 stories tall.
  42. The public library’s chief librarian just won her 1,402nd consecutive Employee of the Month award.
  43. A local graffiti artist has starting to use a new tag that incorporates a design they saw in a museum exhibit on ancient writings. These tags begin acting as portals to... elsewhere.
  44. A grafitti artist who has been illegaly spraying his art work around the city has suddenly started incorperating dangerous runes into his art that have several anomulous effects (like low gravity in an area or being part of a summoning ritual).
  45. An amusement park has to shut down the log flume and other water rides due to an infestation of water weirds.
  46. A subway tunnel collapses and traps a subway train after a portal opens and releases a Purple Worm into the tunnel, weakening the ceiling. Luckily another portal opened up soon thereafter and the purple worm was transported back to whichever fantasy world it came from.
  47. A user posted the true name of a powerful demon on an old forum, and cultists are trying to steal the forum's retired servers from a warehouse before the data is overwritten.
  48. A local shut in has accidentally started and broken a contract with a brownie
  49. A blink dog is making a habit of stealing dog toys from dogs at the park
  50. A water elemental gets stuck in the sewers due to the amount of human garbage
  51. A gnome alchemist has been dosing coffee pots in cafes around the city with various potions for entertainment
  52. An elven druid has convinced the local pigeon populace to fight back against corruption in office, targeting a mayoral candidate. the druid is working for another mayoral candidate who is forcing her to work for him by holding her pet familiar hostage
  53. An artificer who came to our world has discovered firearms and has developed the world's first eldritch cannon, as such he is now being hunted by human military agencies that want his prototype
  54. Beans from a bag of beans have somehow been mixed into a shipment of green beans to a grocery store
  55. An annual dwarfism awareness event is populated almost entirely by halflings who entered the modern world illegally
  56. A magical disease that causes those afflicted with it to dance even without music until they eventually collapse from exhaustion
  57. Telepathic conversations are being picked up by cellphone calls, the snippets of audio are indicative of a plan to assassinate city's head of communications
  58. An assistant at the local morgue has been found beaten to death, and several bodies are missing. There are spots of clay all over the morgue, and all the missing bodies are of women between the ages of 18-30. A lonely and insane wizard has created a clay golem and is now using it to find the parts he needs to make a flesh golem bride from himself.
  59. There's been a series of mysterious deaths in the local red light district. Several Johns, and even a few Janes, have been found dead with no obvious cause, the only links between them is that they were all found in a state of undress, and they all had a look of horror on their faces. One of the prostitutes is actually a succubus in disguise, and she has been sucking the souls or her clients.
  60. There's been talk about a changeling in the city who, for a price, will take the form of whoever you request and frame them for various crimes.
  61. The rivalry between the goblin gang, The Sons of Gobbo, and the kobold gang, Tucker's Kobolds, is threatening to escalate to the point of gang warfare. Either peace is to be made between the two gangs, or a crackdown on one or both gangs is required.
  62. A mated pair of wyverns are staking out the local park for a nesting ground. We've got to run off those wyverns before they settle down or else we'll have to call in the national guard... again.
  63. Some poor fool bought what he thought was a monkey's paw, only for it to turn out to be the Hand of Vecna. We need to get it from him before he decides to do something stupid, like actually use it!
  64. An artist's inspiration turns out to be extraplanar in nature, causing their gallery opening to becoming a summoning ritual.
  65. A jewel heist takes a sinister turn as the pieces in question fit into a dangerous artefact. It's a race against time to find the exact location this artefact will be used and stop it.
  66. A building demolition releases Dao who originally carved out the subway system. You've either got to banish them, or offer them something they want more than vengeance.
  67. A tanker needs to be rescued before it can reach port. The cargo manifest points to illegal trafficking of Yuan-ti.
  68. A local crime boss sparks a war in the streets. His motivation is a new found patron that has given him "unique" powers (level 1 spells at best).
  69. Renovations of the university library uncovers tomes of magic causing a Revenge of the Nerds style scenario with pranks played on the local sports teams.
  70. An artist's inspiration turns out to be extraplanar in nature, causing their gallery opening to becoming a summoning ritual.
  71. A jewel heist takes a sinister turn as the pieces in question fit into a dangerous artefact. It's a race against time to find the exact location this artefact will be used and stop it.
  72. A building demolition releases Dao who originally carved out the subway system. You've either got to banish them, or offer them something they want more than vengeance.
  73. A tanker needs to be rescued before it can reach port. The cargo manifest points to illegal trafficking of Yuan-ti.
  74. A local crime boss sparks a war in the streets. His motivation is a new found patron that has given him "unique" powers (level 1 spells at best).
  75. Renovations of the university library uncovers tomes of magic causing a Revenge of the Nerds style scenario with pranks played on the local sports teams.
  76. Someone is putting religious scrolls in the heads of the statues around town. They are coming alive as golems.
  77. A necromancer has set up shop in the Natural History Museum. They tunneled into the back so are in the Human Origins exhibit, but they are headed towards the dinosaur bones.
  78. Someone is making the paintings come alive!
  79. Harpies are nesting in the dome of the Capitol building!
  80. A siren in the river is causing drivers to drive off the bridge.
  81. A bullette has fallen in love with one of the subway trains.
  82. The Botanical Garden has come alive! Awakened trees and myconids and spore servants are causing panic!
  83. If you were in NYC or Kentucky, a dragon has sniffed out the Federal Gold Reserves and is trying to make it his lair.
  84. When you’re in the metro system, which is naturally full of graffiti, one of the graffiti symbols lights up. It’s a rune that’s about to explode.
  85. The newspaper reports that every single McDonald's in the area has a working ice cream machine. It's deemed a miracle by many in the city. The newspaper credits it to hard-working corporate engineers who have perfected the cleaning and disinfection process. You, however, know the real reason. With some investigation, it turns out that the $1 $2 $3 dollar menu has a perfect storm spell coded into the registers. The codes for specific items, when entered in a specific sequence in a customer's order, are actually a conjuration spell that summons a Mimic, and, as we all know, Mimics have a fondness for soft serve.
  86. Lightning/Electric elementals have found junction boxes to be tasty snacks causing blackouts around the city. Remove them so the engineers can fix the grid.
  87. A minotaur has found the "Bull in a China shop" analogy to be racist and is now sitting in said shop and refuses to leave. The owner is distraught, and hesitant to say anything due to the red interior and the possibility of a fight breaking out. Remove the minotaur without causing any damage.
  88. Pixies have found photo bombing models to be the new prank for anyone that wants to be popular. Here's a net, catch them and give them an alternative to photo bombing.
  89. Vampires have been found in front of many Old Town homes, we believe that they are trying to either buy the home or enjoy the look of the neighborhood. In any case, the home owners want you to be there for protection while talking to the vampires.
  90. There are cultists holding rallies in the park. I need you to separate out the ones that can do harm and the ones that are less likely to be harmful. Also they need permits to do that so every one of them gets a ticket.
  91. Some wizard decided s/he was going to set up residence in the middle of the road. S/he said something about ley lines or some such being good there. Stop them from doing so and show them around town so they can find an alternative spot, they'll be a strong ally so work with them please.
  92. Ratmen have been found in the subway system. In order for the population to not explode, I need you to organize them to some degree. Find a representative that can speak for them and bring them here so we can talk.
submitted by FatherMellow to d100 [link] [comments]

Rough Night at the Running Bear Casino (PAGE 2 of 2)

**** * ****
Hussein nudged his brother Iqbal and aimed his chin toward the bar. “Look, a fat, stupid American has finally managed some success.”
Iqbal smirked, “It is the only way the infidels can succeed. They have no education and no skills to do anything useful. They don’t even worship their own God anymore, only money and fame. They will soon learn better…”
The brothers were out enjoying a night of revelry, with a few more planned when they reached the city. The celebrations were a last reward before they fulfilled their mission and achieved True Paradise through martyrdom. Hussein was superstitious and hoped to find success at gambling before they took the great risk that if successful, would help to sustain their cause. They’d grown up in this land of debauchery and foolishness but had been taught from the first to honor their own Beliefs and culture above anything the Americans professed.
Hussein was on roll number five of what he intended to be a short run. He wished to win five times for the Five Pillars of Islam, the name of his cell in the latest great Jihad. He blew on the dice and tossed. The small cubes bounced against the back side of the pit and tumbled end over end as he watched breathlessly. “Another ten!” the barker called. And pushed the winnings toward Hussein. He placed a minimum bet and rolled once more. He had already left the table before the barker called, “Snakeyes! Next roller please.”
He held up his chips triumphantly, “Iqbal, more money from roll number five! I kept the bet in place for five rolls, I left only the minimum for the last roll, it is a Sign! We are fated to succeed. We will meet the others tomorrow, go over the plan, and then have a few last nights to revel in this world…”
Iqbal patted his brother on the shoulder, “There is something I would like more than winning chips. He nodded toward the bar and the attractive and sinuous young local who worked behind it, steadily polishing glasses.
Hussein watched for a moment, unsure whether his brother meant the alcoholic drinks that had been forbidden until now or the woman. Knowing Iqbal, he assumed both. “As you wish brother. Take your mortal enjoyments while you can. She looks a little sullen though, frown, lowered brows, I like the happy ones.”
Iqbal’s serpent-like smile widened, “She will look better when I have freed her from the miseries of the uncircumcised. She will enjoy a real man. Who knows? Maybe I will convert her so that we can meet again in Paradise.” With that, he surged away from his brother and slithered up to the bar opposite the young First Nations maid. “Good evening, I noticed that you do not have many customers at the bar. It seems odd that so beautiful a creature as yourself would not attract more company.”
The woman ignored him, intently focused on her task. He tried again, “Perhaps I must order a drink to remain at the bar? If so, a gin and tonic if you please.”
She continued to polish the glass. He leaned forward, “Did you hear me?” he inquired in an annoyed tone. “Perhaps you have no business because you are surly and unhelpful.”
She looked at him and delivered a smirk that appeared to be far more evil than anything he could ever hope to muster, despite his thin, reptilian lips and predatory mind, “We don’t want customers to linger at the bar, getting drunk and building from misery to anger over their losses. We want them playing… and losing.” She leaned toward him and glared into his own eyes that he normally considered flinty and daunting. “You know about losing, don’t you?”
Hussein noted that the large man at the end of the bar in the “Security” shirt had begun stumping toward them. “Iqbal, perhaps it is time to go look for other entertainment.”
Iqbal ignored him, he was trapped in the serpent’s gaze, like a mouse dropped into a snake’s tank to be devoured while its owner watched with perverse interest. Hussein reached for his brother to tug at his arm but never got the chance. The big security officer seized his hand, drew it to his too wide chest and turned. The weight of the man drew him away from his brother and caused him to spin around so that he ended up facing the goon with his brother beyond the man and in the clutches of the Serpent Woman. The ham-fisted gargantuan continued to twist the hand he gripped until the pressure caused Hussein sever pain. He grunted and bent into the angle of his wrist to relieve the distress. He found himself bent forward and looking up desperately toward the man’s face.
The security staffer smiled, his square, blunt teeth showing dark behind an almost lipless mouth. His wide back and chest, covered in body armor under his shirt made him appear like a monster-sized… Turtle. Hussein felt himself lifted and placed behind the bar. His brother soon slithered over the top and fell to the floor beside him, smiling beatifically. Hussein opened his mouth to scream for help, but a large, blunt fist crashed into the side of his head and he saw stars… seven of them, like the Holy... The fist descended once more, and he saw only darkness.
**** * ****
Fr. Danilo Bayani was immensely enjoying his latest trip to the continental USA. He had visited Hawaii many years ago, and New York City more recently, but this was his first tour of the grand landbound spaces that this country offered. He’d managed to roam so far from his origins in Manila. Now, in his twilight years, he longed to see what he could of God’s Green Earth. All on the payroll of The Vatican while they cleanse the records of those hateful… allegations. The bitter thoughts raced across his mind. Of course he was a sinner, he was only mortal. He’d been expiated of those sins and had paid an enormous price to continue serving in his capacity as a parish priest. He forced his mind to return to the moment and more enjoyable pursuits.
He noted the hirsute and similar appearing pair of men who had gone to the bar and wondered why the Security officer approached them, but his attention was called once more to the round of Texas Hold’em and his table mates. When he again had a moment to look, no one was at the bar, in front or behind… curious, he thought, but he quickly refocused his attention on the fascinating new game he was in the process of learning. He was familiar with Poker, so it wasn’t difficult to learn. He liked the high level of interaction that this version of the old game allowed. He’d done well, certainly gained enough to fund extracurricular activities during the rest of his current sabbatical.
He’d been disturbed by the overall atmosphere of this place when he’d arrived. He did not care for the numerous paintings and sculptures of Ancient Native Deities and Spirits. They seemed to be mostly images of the Dark Beings of various Tribal cultures. He loved to study diverse cultures, but this place was an amalgamation of cultures, built for mutual support by several Tribes in the region. Much of the artwork was schlocky and clearly intended to cater to the garish and sordid tastes of the vapid gambling set. Some part of him did not feel… welcome, as though he had intruded on some private Place, set aside for Other Gods.
He shook off the depressing musings… There are NO Other Gods, he reassured himself. He soon stepped away from the table to take care of personal needs and to decide what he should do with the rest of his night. Perhaps he would visit the White Dove Restaurant & Ballroom on the other side of the hotel lobby from the casino. It boasted a good reputation according to online reviews, even though it was a simple buffet style with a dance floor to one side. He liked the name, it was… peaceful he decided.
He soon had a selection of food piled onto a plate and was seated near the dance floor. The place was sparsely occupied, so his hopes of being able to watch dancers as he ate were dashed. Still, the food was good enough. A little bland, but that was necessary in a place that acted as a crossroads of cultures. There was a spice table at the end of the primary row of entrees. He’d helped himself, yet nothing seemed to attach to his taste buds. The combination of eating nearly alone, having no one with energy around him, and the tasteless food soon had him growing restless. He finished up his repast and left the table to go out to the final section of the complex he had not visited, the River Overlook.
As he passed the table nearest the entrance, he saw a stout man in a rumpled sport coat, who glared daggers at him, eyes focused on his crucifix, the only outward sign of his profession. The man appeared to be so hostile, that he paused for a moment to determine whether he’d done anything to offend the fellow. “Excuse me sir, have I offended you in some way?”
The man looked startled. He was apparently unused to being confronted about his demeanor or behavior. He scowled, “Don’t like that thing you have around your neck. You Catholics are all Hell-bound. No concept of righteousness. Not that you’d understand, you people don’t even read The Book. You listen to your priests and pope and disregard The Word. All the kneeling and ritual prayers in the world won’t save you in the end. Go back to your idols and beads and leave me alone to seek Heaven.”
Fr. Bayani was startled by the vehemence with which the man spoke. He hadn’t been attacked directly for his Faith in years. “Sir, I’m not sure what Religion you practice, but I am a man of God, a consecrated priest of the Holy Church. I assure you that I understand more than most, if not as much as I would like. I meant no harm and wish you a peaceful night.”
With that, he started to walk past the man, but the man rose from his table and pointed his finger, “Your pope is the Anti-Christ, and your Church is a place of Satan! Look to the Bible for your salvation before it’s too late.”
Fr. Bayani increased his pace and continued on his journey to the River Overlook. He would need the peace and tranquility that nature and the sound of flowing water would provide to settle his roiling mind.
**** * ****
Pastor Bill resumed his seat and shook his head, “Fool, doesn’t know that he’s risking his soul, courting Damnation.” He’d had a bad run at the tables over at the casino. His Denomination frowned on games of chance, but he had needed the money. One of his congregation had come up pregnant and they had to get it resolved before the three-month deadline for abortions. He knew that if his wife found out about Carmen, then she would divorce him. He was here to break every major rule that he professed to hold dear each week. His plan for quick money had failed, so he’d visited the bar. Now he hoped that eating would guide him back to sobriety. He had to think of another plan.
Seeing that… priest had annoyed him. Had he not been inebriated, he would never have said what he did, nor stared so rudely in the first place. Yet he wanted someone on whom to vent the anger he felt, that arose from fear and he’d always disliked the papists. If his wife divorced him, if the scandal involving the woman who cleaned the church all week and then occupied the back pew every Sunday ever broke; he would lose his ministry, his livelihood. His degree in Theology would be worthless. He might be able to get a job teaching, at some secular school, but most would not hire fervent Christians like himself.
He stared dejectedly at his plate of food that had contained more spice and flavors than he liked, a shadow passed in his periphery. It was low-slung and blurred just a bit as it loped along the wall. He thought he heard an odd laugh, somewhere between human and… canine? Maybe a little like a hyena might sound, or so he imagined. There was a manic quality to the laughter. A jest that was on him so that only the other Entity knew what it was. It was the wicked laughter of children at play, who’d decided to target a fat kid with glasses. A kid whose parents had been abusive addicts but who later “got right” through religious-based recovery programs. Their faith had led him to his own, but he’d never really lost those early traumas of being unaccepted by his peers and being beaten by people who later professed faith above all.
A mocking whine, definitely doggish, his now sobering consciousness informed him. Something was making fun of him, teasing him from the shadows. He looked around for staff members or other customers but found himself alone. The dining area and the dance floor were deserted. It was odd, there was almost always someone at the buffet service tables. He looked over to the kitchen doors in hopes that one of the employees would burst through with a fresh serving of chicken wings or whatever tray had been emptied. He saw dark figures move past the clouded round windows on the swinging doors and temporarily occlude the bright kitchen lights within, but they were indistinct blobs, and appeared to be focused on tasks of their own choosing rather than service of his needs.
He stood and realized that he was more intoxicated than he’d realized. He immediately resumed his seat and bent forward to regain his balance and bearings… and to swallow his rising gorge. When he sat up again, a dark, shaggy form perched in the chair across from him. The figure was no more than a silhouette, a raggedly hewn shadow. Yet there were eyes. Sinister golden gleams appeared and blinked at him. He heard a heavy, panting sort of breathing and a gust of foul-smelling carnivore breath assaulted his olfactory senses. “Who? Er, what are you doing at my table?” he asked in a mushy, confused manner. Still fighting off waves of nausea.
He could not see it very well in the poorly illuminated dining room, but his impression was that the... Being… smiled at him: a gaping, lolling smile, with a tongue dangling out to one side and sharp canines gleaming. “I thought I would check on you my righteous friend. You seem to be upset, unhappy. You nipped and barked at that other person who shares your Faith. I thought perhaps there was a deeper concern preying on your conscience?”
Pastor Bill had to force himself to think through what this… person? Had said to him. Likely some hippie-dippy weirdo. “That guy was a Catholic priest, we’re nowhere near the same Religion.”
Once more he heard the chortling laughter that was now very clear, “I’m sure you think it’s different. Those of his specific religion, came to these lands many years ago. They were the first of you Christians to arrive. The rest have been simple variations on a theme. The problems began, when your co-religionists assumed that only your God exists; that all of the local Gods and Spirits were instead Demons and Dark Powers. Instead of trying to show that yours is a better Way, you Christians insisted that yours is the only Way. You’ve forgotten that in Ancient Times, people held True to Deities who were attached to local communities or to the land and features around them; geographically and ethnically relevant. You have gone from subsuming and incorporating Older Gods as Angels and Saints, to Demonizing Them, and now in your hubris, to denying Them altogether.” He shook His head. “Too bad really, it creates an Adversarial relationship.” He chuckled at some joke that Pastor Bill was still too drunk to comprehend.
Pastor Bill had grown increasingly fearful as the Voice intoned Its Philosophies. He wanted to refute that Voice, to deny Its very Existence. Yet he feared Its Wrath more than anything he’d ever feared, even the Fires of Hell. Instead of making a stand and arguing his faith, he staggered to his feet and ran, stumbled, blindly toward the kitchen and the pale, ghostly figures within. Surely someone within would save him! The sardonic laughter chortled after him and chased him into the too bright lights, descending into the yips and howls of Coyote even as the doors swung shut behind him. He looked around at the glowing white figures who halted in their various progresses to stare at him. Their eyes! There were none, just empty sockets, faces slack, with gaping, lamprey maws. He heard a new sound as they swarmed him… his own forlorn screams of ultimate agony.
**** * ****
Fr. Bayani stood out on the River Overlook platform and enjoyed the solitude that had so recently left him restless. There were plenty of noises out across the flowing torrent: the water itself, as it passed over hidden objects, fish as they leapt from its embrace to kiss the night air, frogs and insects, and the warbling, mournful sounds of a loon, and the soft sigh of the wind as it passed through the verdant landscape. This is much more peaceful than the White Dove he thought. He had some trouble shaking off ruminations on the verbal assault from the strange, possibly drunken man in the restaurant. He decided that he would pray for the man, that he would one day soon find The True Faith. Sometimes that was all one could do for the short-sighted.
He heard a deep, coughing hiss out in the dark. He was startled but quickly realized that it was an American Alligator, cousin to creatures he had observed in many places around the planet. He was truly content, at one with Nature in all Her Gloryin all the natural splendor of Creation! he immediately corrected himself. A sound impinged on his senses as it slowly rose and obscured the others… it was a lapping sound at first, more like ocean waves on a beach than the banks of a river. Waves, at cross purposes to the flow of the river, slapped at the base of the platform. Soon they sounds evolved into splashes, as if something very large approached the River Overlook platform. He leaned over the rail to have a closer look. Perhaps it was a large water creature or a boat… maybe a ‘gator as the locals called the big reptiles.
He peered down at the dim rippling surface below. At first, he was unable to discern anything but small reflections on the water as it swirled and lapped; then from below the surface, he spotted an eye, a too large eye! It glowed from within with a sickly luminescence akin to that produced by deep growing fungi. As he stared in horror, he saw a mouth gape below the eye, and enormous frog-like opening with no teeth but serrated lips, like some monstrous catfish. As he stared, too much in shock to act, he suddenly felt his body wrapped in strong, leprous flesh and he quickly lost his ability to breathe. The last sight he saw before he plunged over the safety rail was the thin, grey, first light of dawn.
**** * ****
Chief Harry Whitehorse gazed around at his fellow chiefs and Shamans from various local Tribes, “So, are The Dark Ones satisfied once again? Have They sated their appetites on strangers so that our peoples will be safe for another year?”
Affirmative rumbles muttered around the conference room. Red Wolf, a Shaman, spoke from near the back row, “They are not only satisfied but Coyote assures us that the prey people will not be linked with our premises or business operations.”
Most of the fresh mutters sounded pleased, but old Harry had to ask, “Can we trust Him?
Chortling laughter sounded throughout the conference room and ascended into thunderous yips and howls of hysterical glee.
submitted by BearLair64 to MadameRavensDarlings [link] [comments]

Insight to Lexs life

Lex grew up in a rich household,you would think his life was perfect.Thats what others thought aswell...but it was far from that.His dad was a gambler who ran a casino and his mom was a model.Lex was constantly abused by them,physically and mentally.He started getting more violent towards others and he had anger management issues to which he still has to this day.He finally left his parents at 16 and decided the first thing he should do was sign up for total drama.That ended up to be the best decision of his life,apart from Chris and chefs torture,he met new people and actually got some friends,his best mate being Duncan.After total drama he moved on to art which was the only way he could be free to let out his emotions through countless canvases and pages of artwork.He was also able to channel his violence into boxing which he does most of the time in the comfort of his own apartment he was able to buy with the total drama prize money he was awarded.He lives there with his boyfriend and together the two live a quite normal life.
submitted by Unimportant_tdfan to TotalDramafanon [link] [comments]

[S] King's Survivor Gallipoli: Saints Vs Sinners

After I tried to stop this series and start a new series (which failed), I am back in the driver's seat for King's Survivor's final phase, since it would probably have lasted longer if Adobe didn't cancel Flash (thanks for rushing my series, mate!). This season, I tried to do what u/swoldow did before and make a season called Saints Vs Sinners, where 10 people who embody the term "Saint" will face off against the people who embody the term "Sinner", but unfortunately, it seemed like a lot of the people who signed up misunderstood the definition of saints and sinners. For the love of god, someone who is slightly villainous is not a "sinner", and average people are not "saints". Oh well. I guess it's the best I'm gonna get. Here is the cast:
Kahramanca (Saints) Tribe:
Ardet Prifti, 31, Rhythm Guitarist, u/Twig7665
Ardet lived a difficult life. Born in Albania with a family that was associated with the mafia meant that Ardet was never safe, and one day, he came back home to find his whole family had been murdered by the Albanian mafia. He spent years on the street, struggling to survive, before he discovered his musical talent. He played a guitar (which he had to steal), which enabled him to earn money. After a few years of doing that, he moved to the United States, where he did his best to get into the largest music college in that country, and actually succeeded. He met some people that became his bandmates, and soon they were pretty popular in the underground scene. When their fame exploded, Ardet's bandmates grew either egotistical or paranoid, but Ardet saw fame as a way to spread awareness for mental illness. He has now become a strong supporter of mental health charities around the country, and he signed up for Survivor to raise money for one of the charities he supports.
Ava Chrisly, 23, Kindergarten Teacher, u/Gemini_B
Ava was born deaf. After her father died when she was 3, her birthmother struggled to care for her and her 3 siblings. Ava was especially tough since she needed special treatment and one night her birthmother left her on the doorstep of a rich widow with a note explaining how Ava got there. The Widow, not wanting to deal with a deaf child, left her outside where she spent a cold night alone and scared. She came across Marissa, a young girl who ran away from home. Marissa took pity on her and the two banded together.
They spent years together on the street with Ava learning to read lips and Marissa learning sign language. Marissa quickly saw that Ava had a gift with children and encouraged her to find a job with kids. Ava didn’t want Marissa to leave, but then Marissa surprised her by revealing she had a scholarship to a teachers college. Ava went off to the collage and became a kindergarten teacher, but when she returned she learned that Ava had gone to jail for stealing from a rich old woman and using the money to bribe a college administrator. Ava promised she’d help bail Marissa out, and learned about survivor. She’s hoping she can win the million to help free Marissa and get their lives on track.
Chelsea Rutherford, 22, Lifeguard, u/IAmWolfNinja
Chelsea was the heiress to the throne of a foreign country with a corrupt government. The wealth that came with such a status meant nothing to her, since she was utterly disgusted with the actions of her family. Knowing her resentment for their governmental policies, Chelsea's family gradually became verbally abusive towards her. Unable to take any more, she escaped as a teen to pursue her own path. When she arrived in America, Chelsea wanted to do everything she could to erase her dark past and the actions of her family, so she got a job as a lifeguard, where she has saved countless lives. She's occasionally recognized as an heiress, but when it's brought up, she tends to have nervous breakdowns.
Chester "Cap'n" Richardson, 67, Retired Naval Officer, u/swoldow
Some may see him as just the average old man, but Cap’n has seen and done things most people couldn't fathom. Cap’n joined the navy at a ripe young age about 5 years before the Cold War began, and learned everything from afar, slowly working up the ranks. When things got bad in Vietnam, he was given the chance to take charge of a ship during the war, and he immediately said yes. He ran the ship strictly, but he got both respect from everyone, as well as being genuinely liked as a person by his crew. He led them to many naval victories but unfortunately that didn't last, when his ship was shot with a torpedo, which blew the whole thing up and killed everyone on it, except for Cap’n. With the emotional baggage of watching people he has gotten to know kick the bucket, he immediately resigned from the navy after. As a result of the shipwreck, his mindset has changed, as he’s now super overprotective of his family, and still can't let the explosion go after years and years of retirement. He hopes Survivor can help him learn more about himself, and be the thing he needs to live the rest of his life in peace.
Cornelius Von Helton, 52, CEO, u/Gemini_B
Cornelius was raised by a family that had fallen from riches and was in tough times. He never expected to get to go to university but got lucky by getting a scholarship for his creative greeting cards. While at university, he enrolled in a business course and after collage started a greeting card business with some friends. All of his friends quickly gave up on the business, but Cornelius stuck through it. When he made a greeting card that was delivered to Eddie Murphy, the comedian was impressed and hired him to do his greeting cards to his friends, family, and invitations to parties. Quickly other celebrities started to hire his business and many fans wanted to get into the trend. His business rapidly expanded and he soon found himself with a company that covered parties, greeting cards, published books and even dabbled in a touch of Realestate. While in his thirties though, Cornelius was mugged while on a walk in the park and got stabbed. He was quickly rushed to the hospital and while there, he was nursed back to health by his soon to be wife. He claims that she saved his life and proceeded to date her after leaving the hospital. She was reluctant at first, but he quickly charmed her and the two have been married for 15 years now. He has two children, a son aged 10 and a daughter aged 8. He's continued to run his business, but leaves most of the work to his higher-ups as he wants to be able to spend as much time with his family and employees as possible. He views his employees as his family and does his best to remember all their names and make the workspace as nice for them as possible. He's come to survivor because his wife loves the show and wanted to compete, but due to growing health issues can't. She's trained him to win, and he wants to do this and win for her.
Dana Vasquez, 43, Stay At Home Mom, (filler character)
Greg Zimmer, 40, High School Teacher, u/AngolanDesert
Greg is one of the nicest people you will ever meet. He is very trusting and kind and will do anything for the people he loves. Since he grew up in Texas, hard work has always been his priority. He knows that if he wants to win this game, he has to work hard at everything he does. Greg decided to be a high school teacher so he could teach his students the importance of hard work. He has been a fan of survivor for a while, so when he saw that applications for survivor were going out, he knew he had to join in. Hopefully, he won’t disappoint his students.
Gwendolyn "Gwen" Wallerby, 52, Baker, u/ghetra
Gwen works at a bakery where she gets to do what she loves every day: make many different kinds of pies. She is a very warm, loving person and has a reputation for helping out whoever needs it, usually by baking for them. Baking takes a lot of patience and strength, and she is stronger than she looks. She naturally has a very loud voice that sometimes irks people, but once they get to know her it quickly becomes endearing. Now that her children are out of the house, she has started reading much more and taking classes on different subjects that interest her. The world is her oyster.
Kirk Smolarek, 62, History Teacher, u/Twig7665
Kirk never had a normal childhood. His mom walked out on his family not long after he was born, and his father was a former Polish soldier with PTSD and a severe drug addiction, leading to Kirk experiencing abuse from him for as long as Kirk can remember. Wanting to escape his miserable life, he smuggled himself on a boat bound for Australia when he was 16. Lo and behold, the ship got caught in a windstorm and ended up sinking, and Kirk and a few other survivors ended up stranded on an island. After spending more than a month there, he was taken back to his homeland after being found there. He ended up being the only survivor of the whole ordeal. He was returned to his deranged father, where the next time his father tried to abuse him, he fought back, causing his father to end up in the hospital. Deemed not guilty because he defended himself, Kirk did not spend time in prison for this. His father on the other hand did spend time there for drug-related charges and child abuse, but was killed by another inmate before he could be released. Kirk then went to college, where he studied history there, and decided to become a history teacher. He then kept that job title for over 40 years now, and despite being in his 60s, he is still an enjoyable presence for his students, as he incorporates unusual teaching methods to make his students interested in what he's teaching. Despite being financially stable, he wants to win the money so he can be well off when he retires in a few years.
Maralyn Sander, 32, Tour Guide, u/Void_Drone
Maralyn gives tours of New York, driving around in her bus, answering questions, watching broadway shows. And she spends most of her money on her family, except for the money she spent on her pink pearl necklace. She enjoys the tours for the most part, but when she's alone she vents about how annoying the tours can be.
Kotu Adam (Sinners) Tribe:
Alexa Station, 20, YouTuber, u/IAmWolfNinja
A 3AM YouTuber who arrived late to the trend, Alexa has a tendency to flex her belongings when no one really cares. She was recently involved in a scandal where she faked her boyfriend's death, causing endless amounts of controversy, and a near arrest. Her sub count is dropping significantly every day, so she joined to help gain her popularity (relevancy) back.
Carter Witworth, 23, College Student, u/JTsidol
Witworth, he was born to a extremely rich family, but his parents didn’t have time for him, but spoiled him rotten, when he got into school, he was known for being a bully, however no one confronted him, and everytime he’d get in trouble or fail a test, his parents would pay his way out, last year, he got a slap in the face, when his parents yet again had to bribe the college board to accept him, they cut off his allowance, he’s playing just for the money, nothing else.
Irvin Eamers, 32, Olympic Sprinter, u/asiansurvivorfan
A born athlete, Irvin loved competing in all sports but wasn’t known to play fair as he was never a team player and would often torment others to win. He started training for the Olympics at the age of 17 and eventually got the opportunity to compete in multiple Olympics where he took home many gold medals. However, they were striped from him when he was caught doping and using steroids to give him an edge in races. After the controversy, Irvin’s current wife left him and he was banned from competing in any future competitions. He came on Survivor for one reason and that is that is the money as he’s currently being sued by the Olympic committee.
Jessica Abrefa, 25, Poker Player, u/Twig7665
Jessica wasn't the most well off growing up, she lived in Alabama, where racism was rampant. As such, she was bullied for her race, until one day, she decided that they will all be wrong about her not being able to do anything because of her skin colour. She publicly humiliated the whole football team at her high school, and that stunt got her expelled in her senior year. She didn't care, and then she decided to run away to Las Vegas, which she did. While there, she started modeling, but found it boring. She then picked up the hobby of gambling, and played her first poker match when she was 21. She proved herself to be a formidable foe by beating one of the top poker players at the time, a dude named Brett Herman. Impressed by her skills, he tried to form a bond with her, but she turned him down due to him being a very paranoid man. Now, Jessica dates and cheats on men almost daily, and is considered one of the top female poker players, despite only playing for a few years. An avid Survivor fan, she wants to be as flirty and manipulative as she is in her real life. The only problem would be meeting another poker player, but she finds it unlikely that she will.
Joey "Wildcard" Caruso, 24, Poker Player, u/wordonthestreet2
Joey did not grow up with the best moral compass as his father notoriously had ties to the mafia. He used the money his father made through illegitimate businesses to gamble throughout his teenage years. When his father learned about his poker abilities and how easy it was for him to manipulate his opponents they began using his poker career as a way to launder mafia money through various casinos. He is known for his excellent poker face and unpredictable style of play which earned him the nickname Wildcard.
Maize Nguyen, 28, Heiress, u/Vicctoryy
From the outside looking in, the Nguyen Family Dynasty of San Francisco looks like a well supported and strong business, but from the inside, things are crumbling apart. The matriarch and patriarch are always at each other's necks over the company, leaving their children to clean up their messes. Maize, being the oldest, has taken it upon herself to lead the company, and she leads with an iron will and even harder iron fist. While she seems like a worthy replacement for her faulty parents, she has never been afraid to leave with force. Anyone at the receiving end of a verbal lashing from Maize is likely to not return to work the next day, or ever again. She is arrogant, rude, demeaning, and yet she gets things done. Saving the company from absolute bankruptcy caused a lot of backlash, but Maize couldn't care less. Success should be accomplished by stepping on the necks of those who aren't ready for the power, and Maize has done that exact thing. Any person in Maize's way has been an obstacle she has to conquer, and with a flip of her finger, that obstacle is no longer a problem. She has never been afraid to crack a few eggs to make an omelette, and unfortunately, those eggs have just been working class people struggling to make minimum wage and put dinner on their table. Too bad for them according to Maize. Maize has come to Survivor to prove that the Nguyen Dynasty is far from over, and their business monopoly will run on for years with Maize at the front of it. She is the iceberg, everyone else is a ship with no idea of what's in their way. Those too bold to step in her way are trampled, quite literally. Maize has no problem with controversy, controversy brings attention, attention brings money, and money brings power.
Molly-Anne Benson, 26, Marketing Assistant, u/ghetra
Molly-Anne is a social butterfly. She loves chatting with people about pretty much anything and loves meeting and getting to know new people. She has a natural charm about her that draws people in, but sometimes people are bothered by how chatty she is. She also loves to gossip and is not above spreading rumors. However, she is rather sensitive and can be set off by just about anything. She frequently will push people's buttons if they offend her and will hold a grudge until the end of time.
Nikki Lopez, 29, Stripper, u/Void_Drone
Randall Martin, 49, Real Estate Agent, u/TDSwaggyBoy
Being a self proclaimed sleazeball, which is a very weird thing to be proud of, Randall's life was never too good. He didn't grow up with a lot of close friends. Sure, people liked him at first, but when they really got to know him they didn't appreciate him nor his antics very much. Randall had to make a name for himself. He quickly found a career in the world of real estate. Not even his co-workers enjoyed his company, but they appreciated his skills. Being a fast and smooth talker really pays off in his industry. And now, Randall wants to put his skills to use in SURVIVOR. How well will that pan out?
Vito Luco, 49, Used Car Salesman, u/swoldow
Vito is the last person you'd want to trust with anything. A true con-artist at heart, he now has a job selling used cars, but his past jobs would make you run away from him in fear. When he was younger, he was a part of a major drug-trafficking operation run by the mafia, and he later got a job selling illegal fireworks, both of which got him to do jail time for a decade. Newly released, he seems to be back to his old ways, as he scams people out of their money daily with his faulty cars. He was born constantly overshadowed by his perfect younger brother, who is a popular politician, while he just swindles from people. As a result, he hates people who play loyally, and wants to prove that evil is the best way to play. He isn't afraid to play hard, as that's what he did all his life, and he'll either win, or go out swinging.
Link to Season
Episode 1: The 20 new contestants are welcomed into Turkey, where their first task is to compete in a challenge for reward. The Sinners tribe win this reward due to having more young and fit members than the Saints tribe. As a result, the Saints are already demoralized as they arrive at camp. Cap'n starts to feel good vibes from Ardet and Maralyn, and takes them under his wing to form an alliance. Ava, on the other hand, reveals that she is deaf to Chelsea and Gwen, and the three form another alliance due to being close to one another already. Cap'n sees this and scrambles to find an idol, and does so. Over at the Sinners tribe, Witworth and Jessica see their opportunity to look for an idol, and they find it, giving them more security, while back at camp, Maize and Nikki get into a fight over thinking that the other has an idol, which neither of them do. Vito becomes the moderator of this fight, saying that the three of them plus Irvin and Molly need to stick together in the long run. Randall sees this alliance form and tries to get Alexa, Jessica, Witworth, and Wildcard on board, which they all agree to at first, but then Wildcard sees this as his opportunity to cause conflict within his tribe, so he becomes content with being a swing vote. The Sinners win immunity, and on the Saints tribe it quickly becomes a race to see who can scrape up the swing votes the fastest between Cap'n's alliance and Ava's alliance. Dana becomes the target for Ava's alliance because of her weakness in challenges and her blind loyalty, while Greg is targeted by Ardet and Cap'n due to his shiftiness. They are able to get Kirk and Dana on board to blindside Greg, and they try to talk to Gwen, but she does not flip. Instead, at tribal council, we end up with a 5-5 split, followed by a 4-4 vote split due to no one flipping. Then a rock draw occurs on the first vote of the season. Ardet becomes the victim of the rocks, sending him out of the game despite never receiving a single vote.
Episode 2: After an explosive first vote, Cap'n tries to figure out who flipped on the six and sent Ardet home. No one tells him who did it, so he assumes it was Ardet. Ava tries to flip Maralyn from Cap'n's alliance, but is unsuccessful at doing so. At the Sinners camp, Jessica and Witworth, despite being closely aligned, argue over who gets to keep the idol, and Witworth ends up keeping it in the end. The Saints pull out a surprise victory over the fractured Sinners, and back at camp, Wildcard decides to snake the alliance he was pretending to work with, and joins Vito's alliance. Their first target is none other than Alexa, who saw this game as nothing other than a tool to get more relevancy back, and it particularly irked Vito, who wanted to play against people who played hard. So together, with his alliance and Wildcard, they vote for Alexa. Meanwhile, the four person alliance realizes that Wildcard snaked them, so they vote for him, and Alexa becomes the second person voted off in a 6-4 vote.
Episode 3: After Alexa's vote off, Irvin tries to bond with Vito, wanting to be his right hand man, and they become closer due to both being sleazy people. Wildcard begins to feel like he's in control, and it starts to annoy people on his tribe. At the Saints camp, Cap'n starts to rub people the wrong way because of his cockiness due to having an idol, but no one catches on to him having an idol, which is good news for him, because he plans on holding onto the idol until the merge. The Sinners win immunity for the third time, and they grow cocky because of this. Cap'n and Kirk, being the two oldest men on the tribe, join forces with Dana and Maralyn to take out their biggest threat in the opposing alliance, Greg. However, the other side has majority, and they decide that Dana has been blindly loyal to the other three, and hasn't been pulling her weight in challenges, so she becomes the third person voted out in a 5-4 vote.
Episode 4: After a somewhat boring vote, Greg starts to get paranoid, since he's already gotten 9 votes and it's only episode 4. He then tries to get the minority alliance to pin their votes onto Gwen, but Gwen gets angry at him for doing so, and they have an argument. At Sinners camp, Jessica tries to talk to Irvin, trying to get his alliance to help hers take out Wildcard, and Irvin tells Vito about the plan, and Vito starts to see Wildcard as not being of use anymore. After losing the reward challenge, the Saints come back harder and beat the Sinners at the next challenge. Wildcard lets Vito know that he is going to vote Maize, since he wants to make a big move early on. This becomes the final nail in Wildcard's coffin, as Vito was quite close to Maize. At tribal council, Wildcard becomes the first unanimous boot of the season, going out in a 8-1 vote.
Episode 5: Vito starts to think that Irvin has been playing way too loyally, and he gets into a discussion with him that slowly devolves into a full-blown fight between them, but Vito, realizing that Irvin would make a bad enemy, tries to make it up to him, and it works. The Sinners win both reward and immunity, and they feel elated about it. Cornelius goes to Cap'n and proposes an alliance to him, allowing them to control things from behind the scenes with Maralyn. He also reveals that he has grown a disdain for Greg, and that they need to flip the numbers on him. They get Gwen and Kirk on board, or so they think, but Gwen blabs to Greg and their alliance, leading to Kirk to flip as well. They decide to vote Cornelius out due to him being the biggest gamer on the tribe, and he goes in a 5-3 vote.
Episode 6: The tribes pack up their things, anticipating a swap, but then the host announces that they will be competing for individual immunity on their tribe, and whoever wins will be safe from the double tribal council taking place that night. Maralyn wins for the Saints, and Vito wins for the Sinners. The Sinners also win reward, earning food to enjoy while they watch the other tribe go to tribal council. Witworth, Jessica, and Randall decide it was now or never to get rid of Maize, who had a fight with Randall earlier that day, but Vito, hearing about this, decides that Randall is the biggest sleaze on his tribe, and he needed to go as soon as possible. In his voting confessional, he states there can be only one sleazy guy on the tribe, and that was himself, so Randall had to go, and Randall becomes the sixth person voted out in a 5-3 vote, and he is bitter as all hell about it. At the Saints tribe, Cap'n becomes angry over the fact he cannot vote in the majority, and it makes the majority annoyed with him, so they decide to vote him off. Luckily for Cap'n, he still has an idol, so he and Maralyn vote for the most threatening player in their minds, Chelsea, and Cap'n plays his idol, sending Chelsea out of the game in a 2-0 vote.
Episode 7: After Chelsea's idol out, Cap'n officially became public enemy number one on his tribe, and he tries to find his rehidden idol, but Kirk finds it instead. Maralyn and Greg have a fight due to the food on their tribe running low, and morale being even lower. At the Sinners tribe, Nikki begins to be seen as an easy goat due to her one-sided loyalty to Vito. Morale at the Saints tribe dips even lower when they lose both reward and immunity. Not wanting to lose again,the majority decide to vote off their oldest member, Cap'n, as a last ditch attempt to prevent them from going on a losing streak. Cap'n and Maralyn vote for Greg, and Cap'n becomes the eighth person voted out in a 5-3 vote, missing out on the jury by one placement.
Episode 8: After Cap'n's vote out, there are only five members on the Saints tribe, compared to the Sinners having seven. The Sinners increase their winning streak by two by winning both reward and immunity. At the Sinners camp, Jessica and Witworth have another fight over the idol, with Jessica insisting that she keep it. This causes the rest of the tribe to be alerted to the fact that Jessica and Witworth have an idol, and Witworth becomes a target because of this. At the Saints tribe, the women form a tight three, and Kirk and Greg are forced to band together to survive. At tribal council, the three women stay strong, and Greg is voted out 3-2 and becomes the first member of the jury, leaving only four Saints left in the game.
Episode 9: With his back up against the wall, Kirk knows that he's probably gone next if he didn't have the idol, which ensured his survival until merge. The Saints finally win a challenge, a reward challenge, but lose immunity once again to the inflated egos of the Sinners. Not much else happens this episode, but Kirk tries to get Maralyn to flip and vote out Ava, but she disagrees to do so, and she votes for Gwen instead, making Kirk not trust her, and he decides to vote for her, while also playing his idol. This causes a 1-1-0 tie between Gwen and Maralyn, and Ava, misunderstanding what would happen if she forced a tie, votes for Gwen while Kirk votes for Maralyn, and Ava becomes the second person in King's Survivor history to be eliminated by default, due to there being no other options, and she becomes the second member of the jury
Episode 10: At long last, the tribes merge into the purple Ucurum tribe, meaning balance in Turkish. Left in the game is Witworth, Gwen, Irvin, Jessica, Kirk, Maize, Maralyn, Molly, Nikki, and Vito. At first, it seems like it would be Saint Vs Sinner, but Jessica and Witworth come to the three Saints left in the game, and they convince them to vote with them come tribal council. Vito wins his second immunity challenge of the season, and his target was Witworth for being the strongest male not in his alliance, and also for lying about not having an idol, which he believed was given to Jessica. At tribal council, the lines cause a 5-5 divide between Irvin and Witworth, and on the revote, Maralyn randomly decides to flip to avoid a tie, and Carter Witworth becomes the third member of the jury, and also another person to go out with an idol in their pocket. He is understandably pretty pissed about this ordeal, but wishes his tribe well.
Episode 11: The day after Witworth's blindside, the nine remaining contestants compete in a reward challenge, which the team containing Irvin, Maralyn, and Vito win. At the reward, Irvin and Vito realize how dangerous Maralyn could be after she starts trying to talk game with them. Soon afterwards, Maralyn finds the idol, and Jessica calls out Molly for following Vito almost blindly. Nikki wins the second post merge immunity challenge, and Vito tries to recruit Jessica for the vote, which succeeds. They then choose to target Maralyn, since she was the most threatening out of the three Saints, and the six remaining Sinners pin votes onto her. Unfortunately for them, Maralyn pulls out an idol, and the Saints vote for Irvin, a potential immunity threat, making him the fourth member of the jury in a 3-0 vote.
Episode 12: After Irvin's blindside, only two men are still in the game, compared to the six women. Nikki is able to find an idol, after thinking that she hasn't been playing hard enough, while Molly gets into a fight with Maralyn over the latter pulling out an idol, which she hadn't wanted her to do. Molly wins immunity, and it becomes a battle of the Saints Vs the Sinners, just like the theme of the season. The Saints go after Maize, wanting to weaken Vito further before going after him, but they are unable to swing anyone over and Vito, fueled by vengeance, gets his alliance to vote for Maralyn. In a 5-3 vote, Maralyn becomes the fifth member of the jury. Back at camp, the final seven become annoyed at Nikki's arrogance after being safe from being voted out, so she becomes a target for the two remaining Saints left. Kirk also becomes a target for being a perceived leader for Gwen, causing him to be target numero uno. After Kirk wins immunity, the target shifts from him to Gwen, due to her being perceived as not wanting to play the game, and rather would be along for the ride, which Vito found unpalatable. Kirk and Gwen then try to vote out Molly for her strength in challenges, and in the end, Gwen gets the boot in a 5-2 vote, making her the sixth juror.
Episode 13: With only six people left in the game, the final reward challenge takes place. Maize wins it, and she shares it with Vito, her closest ally, and Jessica, who her and Vito wanted to bring closer. Soon, they realize what a threat she could be, especially because she's a poker player, she becomes the biggest target instead of Kirk. Luckily for her, she wins immunity. Kirk tries to bond with Maize as a way to get Vito to not vote him out, but it backfires, and he becomes the biggest target yet again. At tribal council, he votes for Molly, but everyone else votes for him, making him the seventh juror in a 5-1 vote and completely eliminating the Saints from the game.
Finale: Jessica, Maize, Molly, Nikki, and Vito remain. Five players who had remarkably different playing styles, but all came from the same tribe. They compete in the second-to-last immunity challenge, which Maize wins, and the biggest target becomes Jessica again, who has proven herself to be the only player not following Vito, and only voting with him just to get further in the game. Vito does not feel the same way about keeping Jessica around, so he and his alliance with Nikki, Molly, and Maize vote for her, and Nikki plays her idol in case someone flipped on her, and Jessica becomes the eighth juror in a 4-0 vote. Back at camp, Vito feels incredibly cocky, and he tries to influence a fight, and he does so between Nikki and Maize. He then goes on to win final immunity, and Nikki tanks her own game with her fight with Maize, and everyone votes her out, causing her to become the ninth juror in a 3-1 vote. The final three consists of Maize, Molly, and Vito. Molly gets criticism for her lack of strategy, only using her social game to get far, and her challenge capabilities. Maize is seen as following too closely to Vito, but the jury is willing to vote for her if Vito tanks his jury speech. He does not, and explains his game in great detail, saying he started out forming a five person alliance on the first night, he commenced the Wildcard blindside, the Witworth blindside, the Jessica blindside, etc. He did it all, but the bonds he formed in the game were genuine, and he didn't intend his villainous backstabbing to be taken personal. In the end, he gets all the jury votes, even from two people he never met, Greg and Ava. Maralyn wins the Fan Favorite for standing up to Vito and her idol play.
Winner: Vito Luco, u/swoldow
Fan Favorite: Maralyn Sander, u/Void_Drone
Potential Returnees (yeah, I haven't done this in a while): Vito, Jessica, Kirk, Maralyn, WItworth, Ava, Cap'n, maybe Ardet, if I do a first boot season
Next season, will be the final season before season 35, I won't spoil the theme for 35, but trust me, it won't be a season to miss. Season 34 however, with the release of the new Island Of The Idols sim, it will feature two King's Survivor Idols, who will be revealed with the sign ups. Next season will be King's Survivor Venezuela: Island Of The Idols!
submitted by KingTyson27 to BrantSteele [link] [comments]

Solo q and Plat

I've been playing in plat for weeks now as a solo q and before anyone wants to make the "yeah blame the team and not yourself" line Imma just start out with how I play, I'm not tenz himself I'm not going to lie like the rest of these types of posts say I drop 20 bombs every game and No I don't have radiant levels of mindset and I need cloud 9 to sign me right now. But even with me trying to improve as an omen player my aim and movement play etc. solo q plat seems worse than playing blackjack at a casino that's not even trying to hide that there fucking you over, I either get players that I don't understand how they got to plat in my games and when I try and respectful tell them what they should have done or given them a tip they show off their big ego or just be toxic the whole game blaming the round on the team when they rushed down C long and we were saying play default.then there's tenz himself ready to put his arm up my ass and drop a 30 bomb and not miss a shot and instead of trying to help set up trades my team mates give him 1v1s (which I'm guilty of at times) but its almost so rare to even get a game where people are still toxic but you make it work my games in plat as a solo q player have been those two outcomes no lucky middle spot or not even the middle spot but something we can work up as a whole bunch of randoms. I've just been bouncing around plat a lot and running into this I just wondered to know if any other solo q players went through this or are going through this in plat.
submitted by dope48 to VALORANT [link] [comments]

A Guide to the Differences Between JRPGs Ports and Enhanced Versions (Part 1).

A new day, a new guide.
This is the hardest one of the guides I wanted to make, because the information is never easy to get, which is weird. So please forgive me if I missed some changes, and by all means tell me if I missed any of them or if any of them are incorrect.
Since this list is really long, this guide is going to come in parts, this part covers:

Important Notes:

  • This is made for Ports and Enhanced versions, so No Remakes. So this is about differences between the different versions of Chrono Trigger, and not about the differences between FF7 ps1 and FF7 Remake.
  • The differences are taken from all over the internet, either from official sources, wikis, youtube, and even forums.
  • I cover all the changes for a game, unless there is too many, in which case I will highlight the ones worth mentioning.

~ Valkyrie profile (PSX US.ver): vs Valkyrie Profile: Lenneth PSP vs iOS & Andriod. ~

Valkyrie profile PSX:

Nearly identical to the Japan version but with minor fixes in the menu screen. In the Japanese version, Characters not in the party were unable to change or learn skills nor were they able change or remove equipment. The US version allowed out of party members to change and learn skills as well as change or remove equipment without being added to the party. Also in the Japanese version, Lenneth would unequip all her skills and equipment when switching between sword and bow. The US version 'remembers' the previous setting when switching weaponry and is automatically equipped with the skills and equip. Another improvement over the Japanese version is an improved item sorting option.
There are a few instances of censoring such as Badrach's smoking.

Valkyrie Profile: Lenneth PSP:

Valkyrie Profile: Lenneth lacks the improvement made in US version. Rather than re-rendering the textures of the dungeon maps, TOSE cropped and upscaled the pre-rendered images to fit the portable console's screen, resulting in severe blurring in some areas. This version also removes the anime opening movie in favor of 3D CGI, animated movie. Certain key story-sequences were animated in the same style as the opening movie and can be viewed at anytime in the Gallery option in the title screen once unlocked in the story. The animated scenes include:
  • Opening Movie
  • Lenneth's Awakening
  • Jelanda's Transformation
  • Alicia witnesses Barbarossa's execution
  • Lenneth's encounter with the Lord of the Undead
  • Lenneth and the Homunculi
  • A chance encounter between "Meril" and Lucian
  • Lenneth in Weeping Lily Meadow
  • Lucian's departure to Valhalla
  • Hrist's Awakening
  • The Sovereign's Rite
  • A Ending
Other big changes are:
  • An enhanced version of the original game's localization
  • Square Enix cleaned up the original game's English script and additional voice over dialogue for the CG movies was recorded by New Generation Pictures, rather than the original company, TAJ Productions.

Valkyrie Profile: Lenneth iOS & Andriod:

This is the PSP version being ported to iOS & Andriod, with the following changes:
  • Enhanced graphics such as character portraits. >* Enhanced Text.
  • Enhanced UI.
  • The option to skip cut-scenes.
  • In-app purchases to unlock collectibles
  • Ability to turn on auto-battle.

~ Chrono Trigger (SNES): PSX vs NDS vs iOS & Andriod vs PC. ~

Chrono Trigger PSX:

Anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation.
A new Extra Mode Option was added that is divided into different categories of viewable extras, that are unlocked as you finish the game, and just as shown in the picture, they are:
  • Theater.
  • Art Gallery.
  • Music Box.
  • Tech Showcase.
  • Monster Data.
  • Boss Data.
  • Endings.
  • Treasure Map.

Chrono Trigger NDS:

This version includes everything new in the PSX version, and also has big and a long list of changes and additions, which I will try to condense them as much as possible:
  • Ability to play using the two screens and the touch screen, or in classic mode through a single screen.
  • Added the Arena of Ages: A monster arena where You pick basic monsters and raise them to fight computer and wireless opponents.
  • Added the Lost Sanctum: A sidequest during the main game. It consists of two dungeons in two different eras.
  • Added the Dimensional Vortex: A extra Dungeon, available after beating the game once and appears in three different eras. Each dungeon is different.
  • A lot of New Items.
  • New Enemies in the new dungeons, in the form of palette swaps of old enemies.
  • One New Ending after finishing the Dimensional Vortex completely.
  • New Translation that changes a lot of names form the original version to something more faithful to the Japanese version.

Chrono Trigger iOS & Android:

Both versions initially were based on the NDS version, but later on got an update to make them similar to the PC version.

Chrono Trigger PC:

Everything on the NDS version is present here except there is No Arena of Ages. What they did add however is:
  • Auto-Save feature.
  • Higher Resolution Graphics and update UI.
  • Support for mouse and keyboard controls.
  • Remastered sound and music.

~ Star Ocean: The Second Story (PSX): vs Star Ocean: Second Evolution (PSP) vs PS4 (JP.ver). ~

Star Ocean: Second Evolution:

  • A New Translation that changes almost everything in the game.
  • New voice actors. >* New voiced acted scenes; All major story events now have voice acting.
  • New recruitable character: Welch Vineyard.
  • New Private Actions and 13 new Endings.
  • Unlocking the Galaxy and Universe modes now require defeating a specific number of enemies in a single playthrough rather than unlocking voices in the Voice Collection. >>>* Practically all Combat Skills have been refined, some being removed (such as Cancel, which is now automatically implemented).
  • The combat system has been slightly refined, now allowing all melee fighters to perform a 3-hit combo as their normal attack.
  • The Super Specialty "Bunny Call" no longer allows the player to "climb" on towns and some terrains. The player now will enter a town upon approaching while in Bunny Form, and can even activate private actions.
  • All items in the inventory screen are now depicted as 2D icons instead of the original 3D models.
  • Many bugs and glitches have been fixed (most notably the infamous random Cave of Trials screen freeze).
  • Ring of Lightspeed (called Slayer Ring in Second Story) now works on Dias Flac.
  • New character designs and portraits.
  • No magic combo mechanic.
  • Crafting animations are now replaced by a still 2D image.

Star Ocean: Second Evolution PS4 JP.ver:

This enhanced version was released only in Japan on the PS4, with enhanced graphics and BGM, and a DLC that helps you with the gameplay.

~ The Last Remnant (Xbox360): vs PC vs PS4 & Switch Remastered. ~

The Last Remnant PC:

This version is only available to purchase in the EU SquareEnix online store as of right now:
Battles:
  • Turbo Mode is now available, and can be toggled on or off while giving orders to unions in battle. When on, battles play out at double the speed.
  • Crimson Flare, a new Arcana, is now available.
  • New formations, such as Eremurus Rain, are now available.
  • Enemies hit considerably harder.
  • Rare Monsters can have significantly higher HP than their XBOX 360 counterparts.
  • Arcana require substantially more AP.
  • Unique Arts now require AP.
  • Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
  • Offensive Weapon Arts now increase morale when used.
  • Additionally, Arcana and offensive Special Arts now raise morale by a fixed amount.
  • Likewise, certain Enemy Arts now lower morale by a fixed amount.
  • Wards now affect the entire union.
  • Attributes required for formation upgrades are vastly different.
  • Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
  • Union morale now fluctuates based on more conditions (IE: taking an action, successfully landing a hit, receiving damage, etc.). In the X360 version, union morale stayed somewhat static, usually changing when being healed, being KO'd/terminated, executing a successful Critical Trigger. It also did not drop to 0 whenever an offensive Special Art was executed, whereas it will do so on the PC.
  • Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
  • Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
  • Allies now have the option to cure a friendly union's Curse status ailment via "Cure them even if it kills them!" command. This command is in the XBOX 360 version as well, but is only available when the union is Enthralled; it will not be available when the union is cursed.
Items:
  • Items are color-coded in the PC version, and a new preview feature lets you see what the item looks like in battle.
  • You can now toggle between viewing the stats of a weapon or shield and viewing a preview of what it looks like in battle.
  • Components and consumables are now categorized.
  • Items are now color-coded based on their rarity.
  • Creation or customization of some items require fewer components.
  • New items available via Blueprint 4.
  • Various weapon stats have changed.
  • Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).
Units:
  • The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
  • Likewise, soldiers can now be set as union leaders.
  • The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
  • The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
  • Rush can now be removed from the active party.
  • Khrynia can learn the new Unique Art Dual Snowpetal.
  • Arts can be disabled, filtering which skills a unit may use in combat.
  • Leaders' requested components are displayed when viewing their stats.
  • Leaders' wield style can be changed depending on their equipped weapon.
  • Shields now prevent style changes mid-battle.
  • The following classes now prevent style changes: Guardian, Scout, Hunter, Wanderer, Thief, Alchemist, all Mystic classes, Vagrant, Mercenary, Aristocrat, Djin, Fortuneteller, Sage and General.
  • The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
  • Three new classes are now available: Ataraxian, Cleric, and Ninja.
  • The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
  • The Gladiator class now requires Power Grip and Wards.
  • Hybrid classes (Item+Combat and Mystic+Combat) can now be achieved by units who do not start in one.
  • Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
  • Leaders can request weapons that do not coincide with their weapon upgrade path as long as they match their equipped weapon type and size.
  • Soldiers can now request weapon drops.
  • Some units have had their starting Unit BR level, stats, class, equipment, arts, and hiring wage changed.
Sidequests:
  • The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
  • Duke of Ghor now has a … icon when you speak with him between the first, third, and fifth base battles.
  • The component requirements in The Assistant have lowered.
  • The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
  • The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
  • The Monsterslayer guild tasks require different enemies to be defeated.
New Game Plus and Hard Mode: After the epilogue and credits, you can now save your game. When you're taken back to the main menu, you can load this save to begin a new playthrough that carries over certain elements from your previous playthrough. You will also be given the option to start the new game in Hard Mode.
Miscellaneous:
  • The PC version will warn you if you cannot leave an area without a fight.
  • Auto Save is now available, which automatically saves after having changed zones or having won a battle.
  • Battle Rank is now viewable outside of combat, in the party menu.
  • Battle Rank progression has been slowed considerably; it takes more encounters/enemy unions terminated to increase in rank.
  • Characters with … icons are now identified with markers on the map.
  • Enemies can no longer be respawned by saving and reloading an adjacent area.
  • New saving opportunities are now available, such as before the base's boss.
  • A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
  • Mr Diggs's digging animations are now much quicker.
  • The loading screens that explained some of the game's mechanics have been disabled.
  • Many areas of the game have had their spawn tables altered or repopulated.
  • Starting battle music now coincides with starting morale in most battles.
  • "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
  • Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
  • Leaders in reserve no longer gain skills via the Rush only skill grind trick.
  • Soldiers now slowly improve their stats in reserves.
  • Camera in battle doesn't swing around as wildly anymore.
  • Mitra soldiers' idle stances now come in 2 varieties: the one shared by both male and female units and the one exclusive to larger male units, rather than just the "large male mitra" stance.

The Last Remnant Remastered PS4 & Switch:

Based on the PC version, also added:
  • Graphics now are in Unreal Engine 4
  • A new function to run faster on the overworld.
  • Extra save slots.
Yes I am salty about this if you can't tell, since they removed the PC version from steam.

~ Tales of Vesperia (Xbox360): vs PS3 vs Tales of Vesperia: Definitive Edition vs PS4/PC/Switch/Xbox One. ~

Tales of Vesperia PS3:

  • Features full voice acting, nearly twice as much voice work as the original.
  • New Characters, including 2 new playable characters: Flynn (permanantly playable now), and Patty Fleur.
  • New subplots, skits, and main game quests, and sidequests.
  • New mini-games
  • New songs
  • Remodeled towns and new towns and dungeons.
  • New bosses.
  • The ability to replay boss fights.
  • New 8 Mystic Arts.
  • New artes, skills, and equipment.
  • New item: the "Artes Ball", which allows an additional eight artes shortcuts to be assigned to the previous eight slots combined with the L1 button, which allows for a maximum of 16 artes
  • New character costumes

Tales of Vesperia: Definitive editionvs PS4/PC/Switch/Xbox One:

Based on the PS3 version, it has everything from it and all the DLC included for free, with higher resolution graphics depending on the system.

~ Tales of Symphonia (GC): vs PS2 (JP.ver only) vs PS3/PC. ~

Tales of Symphonia PS2 JP.ver only:

  • New animated sequences.
  • New Mystic Arts.
  • New Unison Arts.
  • New Arts for playable characters and enemies.
  • New Techniques.
  • The frame rate was lowered from 60 frames per second to 30 frames per second.
  • New customs.
  • The "Synopsis" option in the menu displays newer entries at the top
  • The Casino in the game is now actually fully playable with it's own mini-games, and chips to collecet and exchange for items.
  • The skits are graphically more dynamic. Portraits get larger or smaller quickly, swing from side to side, shake, and so on.
  • New Titles
  • More post-battle animations.
  • Niflheim dungeon extended and 6 new boss characters, fought in 2 new boss battles.
  • Bug Fixes
  • New events to help raise affection.
  • Includes new side quests, new camera angles on some cutscenes, new animated cutscenes not featured in the GameCube version

Tales of Symphonia PS3/PC:

  • More customs.
  • Improved character textures and improved some environments.
  • Dual-audio support: Japanese and English voiceovers, which neither the PS2 or GameCube versions had
  • Cutscenes support voice acting in both languages, but skits only have voice acting in Japanese. If you select English, you will just see the subtitles during skits. This is not a porting issue, as this is just how the GameCube version was.
  • While the original GameCube version ran at 60fps, the Japanese PS2 port which the PS3 Chronicles HD version is based off of ran at 30fps. The Steam version can run at 40FPS.
  • HD graphics

~ Skies of Arcadia (DC): vs Skies of Arcadia: Legends GC. ~

Skies of Arcadia: Legends GC:

  • New Ranks for the Swashbuckler Rating system.
  • Random encounters occur less frequently and load considerably faster than the Dreamcast version, and EXP offered per battle is adjusted to compensate.
  • Graphically, the game sports mild improvements to character models, most noticeably adding individual fingers to the designs. The modifier volume shadows and (weirdly enough) point-mipmapping from the original release are still present.
  • One of the new sidequests available is Bounty Hunting. Sailor's Guilds offer information about each person on the bounty list as they are unlocked through story progression. After reading about them, they can be found in a constant location.
  • There are a number of new discoveries to be found.
  • Two linked sidequests
  • "Pinta Quest" minigame was removed
  • DLC comes with the game.

~ Persona 3 (PS2): vs Persona 3 FES PS2 (English.ver) vs P3P PSP. ~

FES PS2 (English.ver):

  • A whole additional epilogue has been added, The Answer. This chapter is only available in one difficulty setting, which is supposed to be on par with Persona 3's Hard mode.
  • New Personas have been added
  • Secret videos of the protagonist's dorm mates have been added to flesh them out.
  • Koromaru can now be taken on walks.
  • Several of the Social Links have been modified slightly, such as Tanaka being available at a different time
  • Several new Quests have been added.
  • New costumes can be worn in battle.
  • A new event involving Chidori Yoshino was added.
  • Naganaki Shrine was completely overhauled.
  • A hard mode was added.
  • Save data from Persona 3 can be transferred into the game,

P3P PSP:

  • The Answer is not included in this verion.
  • Added a Female Main Character, so now you can choose between the Male and Female MCs.
  • The game lacks 3D environments and character models (outside of Tartarus), all anime cutscenes are gone, the graphics and audio quality were compressed,
  • The storyline of the female protagonist features many differences from that of the male protagonist, such as new social interactions as well as Social Links.
  • New voiced dialogue.
  • Players have the choice of selecting Elizabeth or a male-equivalent named Theodore to be Igor's assistant in the Velvet Room.
  • The ability to pick who the protagonist spends the last moments of the game with. This feature is only accessible on a New Cycle
  • The Desert of Doors from the Abyss of Time seen in The Answer will still appear, however, in an extra feature known as the Vision Quest. In this mode, the party can fight stronger incarnations of the Full Moon shadow bosses — save for Arcana Magician — and partake in special battles that test the party's abilities. When all of the battles have been successfully met, a second optional boss can be fought: Margaret, Igor's assistant in Persona 4 and guardian of the Desert of Doors in P3P.
  • There are now two overworld save points; Aside from the log book in the Iwatodai Dormitory, there is also one on the main character's desk at school.
  • In Paulownia Mall, the police station is now the only place where the protagonist can buy equipment and sell items. Aohige Pharmacy is now a buy-only store, and Be Blue V is just a part-time work site and hangout to improve the main character's condition
  • From previous versions, two difficulty modes have been added: Beginner and Maniac alongside Easy and Normal in Persona 3 and Hard in Persona 3 FES:
  • A new tactic, "Direct," has been added to the game, allowing control of the party members, unlike Persona 3 and Persona 3 FES.
  • The "Wait" command is replaced with the "Defense" command, and will decrease the damage and any knockdown effects of the next attack the user suffers.
  • The game grants "1 More" to a combatant who attacks multiple enemies not knocking all of them down; the original Persona 3 required all hit enemies to be knocked down for a 1 more.
  • Party members who have been knocked down no longer spend the turn by getting up and can act as soon as they stand.
  • Upon landing a critical hit or striking an enemy's weakness, party members can follow up with a co-op attack.
  • Fusion Spells from the original Persona 3 are now activated from items instead of equipping a persona and selecting it like other spells.
  • Allies can now take a fatal blow to the protagonist for them if they are able.
  • "Dizzy" has been added as a status effect.
  • Returning to the main lobby in Tartarus no longer automatically restores the party, and must now be done for a fee via the save point (this cost varies based on the date in-game and status effects currently inflicted on the party)
  • Floors can be directly returned to from the entrance of Tartarus instead of being restricted to the restore point like previous versions.
  • "Tired" status no longer is inflicted during Tartarus exploration, and is inflicted to all used party members after leaving (this will only drop to "Good" if the character used was at "Great" during exploration).
  • Unlike previous versions, money found by party members when split up will now be given to the protagonist.
  • Party members' equipment and status can now be accessed at any time from the pause menu, unlike in previous versions, which required the protagonist to speak to them while exploring Tartarus in order to change their equipment or view their status.
  • You can now control Party members directly.
  • The protagonists only have access to one weapon type (instead of having access to all weapon types like in P3 and FES); the male protagonist wields one-handed swords, and the female protagonist wields naginatas. As a result, the Skills "Fist Master," "Bow Master," "1hdSwdMaster" and similar skills have all been combined into a single skill called "Weapons Master." Its skill card is called "Phys Boost," and all Personas which had learned a "master" ability (like Cybele with Bow Master) now learn "Weapons Master."
  • Personas now have the ability to produce a Skill Card when raised to a specific level. Each card can be used on any Persona to teach them a skill.
  • The Inari Sushi in Naganaki Shrine no longer grants random bonuses for item gaining and Tartarus explorations. Instead, it offers to duplicate Skill Cards, which will take 5 days to complete

~ Persona 4 (PS2): vs Persona 4 Golden Vita vs Persona 4 Golden PC. ~

Persona 4 Golden Vita:

  • Two new Social Links.
  • A New Dungeon.
  • A New bad ending.
  • New Difficulty levels have been added: Safety/Easy/Normal/Hard/Risky.
  • Several new music tracks.
  • Additional voice-over dialogue.
  • Chie and Teddie have new voice actors in the English version.
  • New animated cutscenes.
  • More Personas, including new Ultimate Personas for the Investigation Team.
  • New areas can be visited.
  • New events.
  • The protagonist can now explore Inaba in the evening when Dojima is not home.
  • The protagonist and his friends now have motorized scooters to explore various areas.
  • Costumes are now available to buy at Croco Fur, in Okina City.
  • New Garden and Bug Catching features.
  • The ability to choose which skills can be inherited by the Persona the protagonist is fusing.
  • New scene skipping function
  • If the necessary criteria for at least the good ending are fulfilled, daily activities are expanded to February 14, 2012, giving more time for events and social links.
  • New epilogue has been added for the True Ending.
  • The list of Requests and the Fox' emas have been modified.
  • Rise can now assist the Investigation Team in All-Out-Attacks.
  • Added Tag Team attacks: two members can team up to perform a united attack.
  • Added Cavalry Attacks: Attacks from members of the Investigation Team that are not currently in the party.
  • Spell buffs and debuffs can now be used on the same character to prolong the effect
  • A new gallery menu has been added: "TV Listings." It displays bonus content unlocked through the main game at any time.
  • Floors and chests in dungeons can now reset by changing floors instead of leaving the dungeon and TV world, or visiting another dungeon.

Persona 4 Golden PC:

  • Bug fixes
  • The game will run at up to 4K resolution with 60FPS+ as opposed to the Vita's 476p resolution and 30FPS target
  • Includes dual audio language and multiple text language. The anime cutscenes now also include subtitles
  • In the Steam version, the player may customize their difficulty setting at any time, in contrast to the Vita version only letting you do so on New Game Plus.The player may select a preset difficulty setting, or individually alter the following parameters
  • The player may select a preset difficulty setting, or individually alter the following parameters.

~ .hack//G.U (PS2): vs .hack//G.U. Last Recode PS4/PC. ~

.hack//G.U. Last Recode PS4/PC:

  • A brand new episode titled Vol.4//Reconnection, which takes place a year and three months after the events of Redemption
  • HD graphical update for the whole game.
  • Ability to restart the battle from the beginning if Haseo dies.
  • Movement speed on foot has somewhat increased.
  • The item stack size has increased from 50 to 99. The maximum number of item stacks in the inventory has increased from 30 to 90
  • Item menu shortcuts and sort features
  • When using an item in the field, pressing the X button repeatedly will cause the item to be used again without navigating the menu a second time.
  • The maximum number of Chim Spheres and Virus Cores the player can possess has increased from 99 to 999
  • Platforms now include the Platform Recovery feature, recovering a large portion of the party's HP and SP. It can only be used once per visit to a field.
  • Saku and Bo no longer switch the active player based on their level being even or odd. They can instead be selected as separate options in the Party screen.
  • Decreased the probability of allies selling the items the player give them.
  • Voice clips for returning characters and NPCs between games have been updated to use the Volume 3 clips from the beginning, except where said clips are unavailable.
  • Attack power has been increased and hit stops during attacks have been reduced to speed up the battle tempo.
  • Learning weapons proficiency increased and acquired experience points increased.
  • Awakening scenes can be skipped using the Option/Start button.
  • Some of the really tough enemies have been made a bit easier
  • Skeith’s general shot bullet speed has increased during Avatar Battles.
  • Enhanced battle balance and game pacing to provide an optimal experience.
  • Avatar battles now show a stun gauge over the enemy's head. Red diamonds have been added around attacks meant to be deflected using scythe slashes that are in range.
  • Added suspend feature during Avatar battle gameplay.
  • In Volume 3, the player is given 22 "Promise" greeting cards, meaning it is possible to do the "Forever in Love" / "Best Wishes" events with all party members in a single playthrough.
  • A new Cheat Mode allowing players who want to just enjoy the story to start the game with a large amount of items, best equipment, maximum money and chim spheres, and maximum level and affection for the respective volume.
  • Save files from Cheat Mode plays can be converted to the next volumes.
  • The videos from “The End of the World” Terminal Disc included with the limited edition PS2 release of Volume 1 are included in the collection
  • A New Job Form for Haseo with a new weapon.
  • A New Form for Skeith.
  • Ovan joins the party.

~ Final Fantasy 12 (PS2): vs FF 12: International Zodiac Job System PS2 (JP.ver only) vs FF12 Zodiac Age PS4/PC/Switch/Xbox One. ~

Final Fantasy 12: International Zodiac Job System PS2 (JP.ver only):

  • Addition of a "Zodiac Job System" featuring twelve jobs with individual License Boards corresponding to twelve zodiac signs
  • Addition of a 16:9 widescreen mode with menus and HUD at 4:3.
  • Addition of three new game modes: Trial Mode/New Game+ Strong Mode/New Game+ Weak Mode.
  • Pressing L1 will speed up gameplay. Conversations and events continue to play at normal speed.
  • Quickening doesn't consume MP. Now they use their own Mist gauge similarly to Limit Breaks from previous Final Fantasy titles.
  • UI Changes.
  • Playable characters' starting LP, consumables, gil, gambits, equipment, licenses, and base stats have been modified.
  • You have more control over Guests now, they also gain EXP/Item/Gold.
  • Many magick spells and technicks have been tweaked, renamed and recategorized.
  • Obtaining Quickenings no longer affects max MP and Mist charges do not diminish when MP is consumed (unless the player is affected by a reversed Elixir or Megalixir). The player's MP is also unaffected by the depletion of Mist charges. However, effects that recover the player's MP will also restore Mist charges. One Mist charge is granted each time the amount recovered totals the player's maximum MP. Effects that fully restore a player's MP recover all Mist charges.
  • You can now fully control Espers, they also require MP to cast magicks
  • Almost all attacks now break the 9999 damage limit from the original by default.
  • New items have been added, such as Cura Mote, Bubble Mote, Domaine Calvados, Baltoro Seed, Dark Energy and various Meteorites.
  • Bacchus's Wine now has 100% chance of inflicting Berserk (previously it was 50%).
  • Several equipment pieces were added, while some available in the original release were removed or tweaked.
  • New Weapons added.
  • Most shops had their assortments changed. Many weapons are now available from shops earlier because of the job system, and were thus made weaker.
  • Treasures respawn by moving just one area away as opposed to two. Treasures were moved around, changed the items they can give, or were removed altogether. The "forbidden chest" concept was removed, that in the original prevented the player from obtaining the Zodiac Spear in Necrohol of Nabudis if they opened a wrong treasure.
  • Dark Matter can no longer be acquired from the bazaar, and selling the ingredients needed to make it in the original will result in making the Dark Energy instead. The Dark Energy is an item that does not charge up with Knot of Rust or Devour Soul and always deals 50,000 damage to each enemy in range.
  • Treasure chests are now in different locations and contain different items.
  • There are more traps throughout the map.

Final Fantasy 12: Zodiac Age PS4/PC/Switch/Xbox One:

  • Remastered HD graphical upgrade.
  • English and Japanese voices (switch between them in the game configuration).
  • Original and newly re-recorded background music (switch between them in the game configuration).
  • Auto-save functionality added (game saves automatically when moving to each new screen, excepting boss arenas)
  • Improved high-speed mode and improved play time operability during high-speed mode
  • Ability to invert both the X and Y camera axes
  • The game balance has been overhauled to make it easier.
  • Each playable character can have two jobs at once.
  • Job Reset function added; talk to Montblanc in the Clan Hall to use.
  • The Effect Capacity system that limited spell-casting in the PlayStation 2 versions has been removed.
  • Fire, Thunder, Blizzard, and Cure only affect a single target again.
  • Espers' HP values have been doubled, but other stats kept the same as in Zodiac Job System.
  • The animation for summoning Espers is removed.
  • A glitch concerning Dyce's character model has been fixed.
  • New Game Plus and New Game Minus are now accessible from the beginning of the game.

~ Rune Factory 4 (3DS): vs Rune Factory 4 Special Switch. ~

Rune Factory 4 Special Switch:

  • HD Graphics.
  • Newlywed Mode.
  • Hell Difficulty.
  • Additional Movies.
  • Another Episode DLC.
  • Swimsuit Day DLC.
  • Many Town Events are now prioritized if requirements have been met. This includes Memories, which unlocks the last story arc and the events required for marriage.
  • The map has been moved to the main screen and can be removed and resized with the press of a button (the Switch has only one screen) or by using the touch screen icon.
  • The teleport spell has been mapped to a dedicated button. It can still be used from the touch screen.
  • You can now change the voice acting language between English and Japanese.
  • Many bug fixes.

This is just part 1, if you have any suggestions for titles to be in part 2, please post them here.

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